| Dagdaダグザ / Dagda | The great continent southwest of Fódlan, home to this game’s nations and the Heroic Games. |
| Dagdan EmpireDagdan Empire / Dagdan Empire | An empire with Dagsion as its capital, governed by Solel while the emperor slumbers. |
| Dagsionダグシオン / Dagsion | The capital of the Dagdan Empire, where the Heroic Games are held. |
| Heroic GamesHeroic Games / Heroic Games | A festival in Dagsion where teams compete in battles dedicated to the sleeping emperor, and the winner may make a wish. |
| Divine SovereignDivine Sovereign / Divine Sovereign | The title Solel uses while ruling the empire as regent, not the name of a different god. |
| Kingdom of SaramisKingdom of Saramis / Kingdom of Saramis | A kingdom ruled by Theodora under the suzerainty of the Dagdan Empire, where writing is forbidden. |
| Kingdom of AragoKingdom of Arago / Kingdom of Arago | One of three kingdoms under the suzerainty of the Dagdan Empire. |
| Kingdom of BrezarantKingdom of Brezarant / Kingdom of Brezarant | A kingdom under the suzerainty of the Dagdan Empire, linked to worship of Mars, the war god. |
| Ribeiraリベイラ / Ribeira | The village where Cai lives with his two childhood friends, and the starting point of his journey to rescue his father. |
| Megairaメガエラ / Megaira | The royal capital of Saramis. The lighthouse to its north gives Theodora’s team its name. |
| Order of MithrasOrder of Mithras / Order of Mithras | An organization founded personally by the Dagdan emperor in the official introduction, led by Raksha, whose members conceal their faces. |
| BloodmarkBloodmark / Bloodmark | Light spoilersDagda’s term for what is inherited through divine bloodlines: Str terminology, corresponding to Fódlan’s Crests. |
| Heroes’ RelicsHeroes’ Relics | Light spoilersSpecial weapons tied to Bloodmarks and ancient bloodlines; the Answerer inherited by Dietrich is one of them. |
| AnswererAnswerer / Answerer | Light spoilersThe Lamine family sword Dietrich brought from Fódlan |
| Promised OnePromised One / Promised One | The identity Eshmel assumes when opposing Balor at Sothis’s command and returning to the past to gather companions. |
| Forbidden LandForbidden Land | The place where the Promised One’s special body was created, according to the official description. |
| MediatorMediator | Major spoilersArtificial humans created in ancient times to handle conflicts during long space voyages. Eshmel uses this type of body. |
| Fortuna’s BlessingFortuna’s Blessing | The power to rewind granted by the goddess of fate, linked to guiding the Promised One to change the past. |
| UnderworldUnderworld | Major spoilersA realm once contained within Balor’s soul, which has acquired a physical form capable of sustaining itself independently by the final battle. |
| risen deadrisen dead | The dead, active again amid Balor’s calamity and invading the world of the living. |
| Demon GodDemon God / Demon God | The title Balor uses when threatening Dagda in the opening, rather than a general term for all deities. |
| FoundersFounders | Major spoilersThe first seven children created directly by Sothis, each bearing three Bloodmarks. |
| Great UndoingGreat Undoing | Major spoilersThe ancient catastrophe that destroyed the old world after the old civilization attacked Sothis and the goddess and dragons retaliated. |
| Grand MegalithGrand Megalith | Major spoilersAn AI supercomputer left by the old civilization, responsible for managing underground areas and other facilities. |
| VritraVritra | Major spoilersThe intelligence that controlled the Grand Megalith system in ancient times, ordered an attack on Sothis, and commanded a spacecraft to crash into the target. |
| NuwaNuwa | Major spoilersThe spacecraft that disobeyed a self-destruct collision order during the Great Undoing and crash-landed in the Dagdan Desert with survivors aboard. |
| KunlunKunlun | Major spoilersThe place where the survivors of Nuwa repaired the facilities, cut ties with Vritra, and settled into seclusion. |
| White EggWhite Egg | Major spoilersThe name passed down for the ancient spaceship Nuwa; the “People of the White Egg” are the survivors associated with it. |
| AgarthansAgarthans | Major spoilersOne of the groups that survived the old civilization’s destruction by retreating underground and now seeks revenge on the goddess and her children. |
| Drake’s treasuresDrake’s treasures | Major spoilersA set of relics known as treasures, tied to Balor’s remains and the plan to resurrect him. |
| Dagda’s cauldronDagda’s cauldron | Major spoilersAn object the empire once used to execute prisoners and extract life energy; Yu Phas also died inside it. |
| Isle of SorrowsIsle of Sorrows | Major spoilersThe island where Balor’s remains are sealed, originally guarded by his four daughters on orders. |
| Kingdom of DamascarKingdom of Damascar / Kingdom of Damascar | Major spoilersThe former nation founded by descendants of the White Egg people saved by Yu Phas, later destroyed by the Dagdan Empire. |
| forest peopleforest people | Major spoilersA people connected to Damascar’s former inhabitants and cultural heritage, who likewise observe the tradition forbidding writing. |
| Underworld WarUnderworld War | Major spoilersThe name later generations give, in the ending narration, to the war that defeated Balor and ended the Underworld calamity. |