
Safety First Order
Any weapon combat artGrants allies in range “Safety First” (until the unit’s next action phase)
Durability cost0
Mt0
Hit0
Crit0
Rng1~3
Any weapon type
Usage
Allies within 1–3 spaces gain Safety First: Hit +10 when the enemy cannot counterattack.
Suited forLilian learns it at Authority C; support ranged allies first, with the effect lasting until the next player phase.
NoteDoes not prevent counterattacks; the hit bonus applies only when the enemy already cannot counterattack.