
Fear Nothing
Level skillsAttack +3 and avoid -30 when initiating combat.
Usage
Attack +3 when initiating combat, at the cost of Avoid -30 for that combat.
AverageThe doubled damage bonus at Lv. 35 makes the Avo penalty more worthwhile.
Suited forAfter Majide reaches Lv. 20, consider it only when a one-round kill is possible, avoiding a counterattack even after the damage boost.
Pairs well withWhile wielding an axe, also gains Hellbent Axe's Str +3, but the avoid penalty remains.
NoteOnly grants Attack when initiating combat; if the enemy survives, Avo -30 increases the risk from their counterattack.