
Fear Nothing+
Level skillsUsefulWhen Majide uses gauntlets and can follow up, Fear Nothing+'s damage bonus applies again on the follow-up, offering more value than a single attack.
Attack +6, Avo -30 when initiating combat
Usage
The attack bonus when initiating rises from 3 to 6; the avoid penalty remains 30.
UsefulThe damage bonus doubles at level 35, useful for securing kills before enemies can act.
Suited forFrom level 35, Majide uses it for a round of kills, especially on gauntlet builds that can follow up.
NoteFailing to kill means taking a counterattack with avoid -30; it adds no attack when the enemy initiates.