Fire Emblem: Fortune's WeaveAnna's Notebook
English

UsefulCharger is rated B: Protection +10 after charging is useful, but mainly suits units staying in Charioteer and does not transfer well to other builds.

Protection +10 when using Charge (until the next player phase)

Usage

Protection +10 after charging, until your next phase.

UsefulSubstantially improves protection after charging, mainly supporting Charioteer play.

Suited forWhen a Charioteer charges into enemies and will face concentrated physical attacks, use Charge first to trigger it.

Pairs well withPair with the Charioteer’s charge to improve protection after rushing into a group of enemies.

NoteNormal movement and attacks do not trigger it; protection cannot replace preparation against magic.

Classes with this skill

Guides mentioning this