Fire Emblem: Fortune's WeaveAnna's Notebook
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Plan your opening schedule: combine timed quests and save Sundays for training and mealsMinor spoilers

Use the adventure journal to plan timed quests and finish nearby goals in one trip. Train on Sundays and save 500 Karma Shards for an EXP bonus first.

Draft · Updated 2026-10-18

Original video: Essential tips for the opening | Japanese gaming channel Kanameta Game Guides

Use the adventure journal to plan timed quests and finish nearby goals in one trip. Train on Sundays and save 500 Karma Shards for an EXP bonus first.

Objective icons and the adventure journal

If unsure where to go next, follow the objective icon. If you have spare preparation turns but no plan, press X for the adventure journal to review ways to raise support, Renown, and combat strength. Preparation time before the main story is limited. Waste it and you enter battle with one fewer round of development.

Switch to quests with L and R to check unfinished tasks. Press ZR for the map and travel quickly to characters and shops instead of walking around town searching.

Combine timed quests in the same direction

Check the notice board first. It announces new facilities, and related quests grant Renown. Speak to residents marked with a plus to collect their quests. Materials help later weapon forging, so do not miss them by focusing only on the story.

Then connect destinations in the same direction into one world-map trip. Travel, dungeons, encounters, and gathering all need time; one turn represents six hours. Repeated return trips waste the most. Unlock carriage stations along the route to shorten later journeys.

Train on Sundays and unlock the EXP bonus first

Meals raise Support; training raises proficiency experience and Support; Temple Service raises Blessing experience and Support. Theater, baths, and bonding with Pale Raven also offer benefits. Try not to miss weekly activities.

Many facilities are half-price or more rewarding on Sundays, making it more efficient to spend that day training in Dagsion. While speaking with Pale Raven, open Notable Deeds to claim earned Karma Shards. Save 500 first and prioritize the experience-gain Boons of Salvation to ease later training.

Switch routes at the perch without entering the future gate

Return to the perch to switch between the four protagonists’ stories.

The future gate enters and saves

The future gate inside first asks you to reconsider. Confirming the challenge enters and saves. To leave, you must approach the boss and deliberately lose. If you only want another route, use the story-switching entrance.

Check recruitment requirements as Renown rises

Renown affects recruitment, world-map access, and Certification Exams, remaining useful throughout. Keep doing quests, encounters, and audiences.

After gaining a Renown level, open the settlement map’s character page to compare recruitment targets and their Renown and support requirements. Check who qualifies before visiting, saving individual conversations.

Weekly Divine Service and the Divine Sand cap

Weekly Divine Service increases Blessing EXP. Reaching level 1 from 0 grants the Blessing. You can equip 4 in total. Start by considering Kalla, Mars, and Smyrnos, choosing for damage or survival.

Blessings consume Divine Sand in battle. Your initial Fortuna's Blessing reverses actions. Higher difficulties increase costs, so reserve it for moments that change the battle. Main-story progress restores sand, and excess above the cap cannot be stored. Use it when needed before the refill.

Notable Deeds and shard rewards
Notable Deeds and shard rewards

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