<a href="../../../characters/dietrich/">Dietrich’s route</a>
Advanced classesBlacksmith · BlacksmithClass requirements
Growth rate modifiersTotal +65%
Stats
| HP | Str | Mag | Spd | Dex | Def | Res | Lck | Cha | |
|---|---|---|---|---|---|---|---|---|---|
| Bonus | 5 | 1 | 1 | 1 | 0 | 3 | 1 | 0 | 0 |
Class and mastery skills
| Category | Skills | Effect |
|---|---|---|
| Class skills | Black-Magic Seeker | Black magic uses ×2 |
| Class skills | Axe Hit +5 | Hit +5 when wielding an axe |
| Mastery skill | DexMakeshift | 10% chance of consuming no weapon durability in combat using a combat art |
Mastery skill: Learned by maxing out this class's experience. Retained after changing class.
Playing this class
Blacksmith uses axes and black magic, with double black magic uses. Strength and Magic growth +10 each suit characters who genuinely switch between physical and magic damage. For pure axe offense, go straight to
Warrior for more focused Strength growth.

Who suits this class
Ultand: Use an axe on the frontline and black magic against low-Resistance enemies. The position also helps his personal Patch Up effect. Switching here removes white magic, so keep another healer on the team.
Lysander: High Magic can support lightning magic offense.
Sirocco can also pass through it to
High Savant for a hybrid path, but Blacksmith cannot use a Levin Sword and still needs separate physical and magic training early and midway through the game.
Training plan
Unlock it on Dietrich’s route first. After combat art upgrades open in Chapter 4, perform 10 upgrades in total, then speak to the receptionist at Smyrnos’s temple. Prepare for level 35 and Renown 8, training both Axe C and Black Magic D.
Learn the black magic you want before switching; the class only doubles uses of spells already learned. Axe Hit +5 applies only to axes. Switch to black magic against high-Defense enemies. Other growth bonuses are HP +15 and both defenses +10 each, with no Speed bonus.
When to move on
Do not delay your main path for Makeshift: it only gives combat arts a 10% chance to consume no durability. Saving durability matters less once Part 3 materials are plentiful. Switch to
Warrior for pure physical offense, or develop toward
High Savant for Sirocco’s hybrid path.
Black-Magic Seeker
Axe Hit +5