Lysander
Cライサンダー · LysanderPatch up Strength and Hit, then use finishing blows to start stacking Speed. Unlocked flying classes are the main recommendation; armored evasion takes more training.


Fan art →
Nine stats
| HP | Str | Mag | Spd | Dex | Def | Res | Lck | Cha | Total | |
|---|---|---|---|---|---|---|---|---|---|---|
| Growth rates | 45% | 40% | 25% | 50% | 35% | 40% | 25% | 30% | 30% | 320% |
| Overall rank63 characters total | Rank 23 | Rank 29 | Rank 32 | Rank 11 | Rank 54 | Rank 14 | Rank 34 | Rank 36 | Rank 40 | Rank 47 |
| Base statsOrnius Rider Lv1 | 28 | 9 | 6 | 11 | 9 | 8 | 6 | 9 | 7 | 93 |
| Base stat ranking63 characters total | Rank 30 | Rank 40 | Rank 31 | Rank 24 | Rank 33 | Rank 24 | Rank 33 | Rank 23 | Rank 34 | Rank 29 |
| Lv60 expected statsBardinger into Bau Lord and The Cavalier | 66 | 36 | 20 | 48 | 33 | 38 | 24 | 30 | 27 | 322 |
| Expected rank62 characters total | Rank 20 | Rank 33 | Rank 32 | Rank 14 | Rank 47 | Rank 16 | Rank 28 | Rank 25 | Rank 39 | Rank 26 |
Proficiency
Starting skills
| Category | Skills | Effect |
|---|---|---|
| Personal skill | Racing Attack | Avoid +15 when initiating combat |
| Level skillsLv20 | Accelerate | When defeating an enemy,Spd+1 (up to +10) (until the end of battle) |
| Level skillsLv35 | Accelerate+ | When defeating an enemy,Spd+2 (up to +10) (until the end of battle) |
then train Spear as a Bardinger, use Bau Lord's flying Movement 7, and choose The Cavalier as the Divine class. The original page also pairs Cai-route Armored Ornius Rider with Red-Feathered Meganius, switching to Ferghanan Horse after Bardinger.
Mounted by default for this classUse its higher-than-Bau-Lord Str growth bonus to improve damage; the same page lists Bau Lord as a mobile alternative for Part 3 terrain such as miasma.
Tsuron's flying-unit guide also recommends using Dragoon mobility to cover the battlefield with Lysander after level 35, using kills to stack Spd。
Training Lysander for wyvern and spear cavalry routes
Lysander can train Spear from
Ornius Rider through
Armored Ornius Rider and
Bardinger into
Bau Lord, using flying mobility and Avoid on initiation to contribute on offense. Speed is already a strength. Pay closer attention to whether Strength and Dexterity keep pace; reaching distant enemies means little if he cannot hit or defeat them reliably.
Bardinger bridges the route to Bau Lord
Train mounted classes at the beginner and intermediate tiers, then use Bardinger, available in every route, to build Spear at the advanced tier before moving to Bau Lord with Movement 7. Spear, Axe, Riding, and Flying are all strengths, so this route’s exams make use of his best subjects.
| Class | Requirements to prepare | What this tier addresses |
|---|---|---|
Ornius Rider | Recommended level 5, Renown 1; Riding E+, Spear D or Axe D | Train spear cavalry from his starting class; master Offense Basics |
Armored Ornius Rider | Recommended level 20, Renown 4; Riding D, Spear C or Axe C | Continue mounted training; master Sense Threat |
Bardinger | Recommended level 35, Renown 8; Riding C, Spear B or Sword B | Qualify with Spear and retain cavalry mobility; master Aegis |
Bau Lord | Recommended level 45; Flying C, Spear A or Axe A | Handle terrain with flight; master Ambush |
The Cavalier | Riding A, Spear S or Axe S or Sword S; obtain a Divinium Saddle | Return to cavalry for the divine route, gain Golden Ride, and master Divine Dexterity |
If
Dragoon is already unlocked on Cai’s route, it can replace Bardinger at Advanced tier and continue into Bau Lord. This branch starts flying at Advanced tier; otherwise, keep Bardinger as the transition.

Build Strength first on an intermediate Ornius mount
During the Armored Ornius Rider stage in Cai’s route, you can use a Red-Feathered Meganius. At bond 5, it adds 3 Strength, 1 Dexterity, and 1 Defense to his stats, plus 15% Strength growth, 5% Dexterity growth, and 5% Defense growth. These bonuses directly address Lysander’s lower Strength and Dexterity.
Bardinger changes his mount type to a horse; switch to a Ferghanan Horse afterward. Animal capture begins in Chapter 5 of Cai’s route. At bond 5, animals of the same species have a total growth bonus of 25%. You can raise a wild specimen of the same species until you find a rare one, rather than leaving this stage of training idle while you wait.
Fast enough still needs accurate enough
Around level 40, near the end of Part 1, prioritize Strength, Speed, Dexterity, and HP. Strength at 40% and Dexterity at 35% are low. The main concerns are whether each hit does its job and whether his Hit is dependable. His 50% Speed growth helps him gain follow-ups and evasion, while HP gives him room to take a hit after flying into engagement range.
| HP | Strength | Magic | Dexterity | Speed | Defense | Resistance | Luck | Charm |
|---|---|---|---|---|---|---|---|---|
| 45% | 40% | 25% | 35% | 50% | 40% | 25% | 30% | 30% |
Racing Attack grants Avoid +15 when he initiates combat. Combined with his Speed growth, this points him toward actively closing in and attacking. Below-average Magic, Resistance, Luck, or Charm are not the first priorities for this physical route. In particular, address his weak 25% Resistance growth by staying clear of magical enemies’ threat ranges.
If Strength falls short, you can also train Lysander in another protagonist’s story and use Merge Causality in Part 3 to take the higher value for each stat. Judge his training around the four priorities above. Low rolls in stats he does not use are no reason to start his training over.
Flight, Speed, and Defense make his mobile engagements useful, but low Strength and Dexterity can leave him able to reach a target without securing the kill.
Stack Speed through kills, then use Flying Spear
At level 35,
Accelerate+ grants Speed +2 for each enemy defeated, up to +10 on the current map, lasting until the map ends. Its stacks require kills. Keep it separate from Racing Attack, which works from the first combat, to understand the difference between his opening performance and his performance after getting started.
Learnable proficiency abilities also include Spear Mastery, which grants Hit and Avoid +10 and Attack +3 while wielding a spear;
Knightly Senses, which grants Avoid +10 against spear users;
Knight’s Vanguard, which grants Protection +2 when cavalry initiates; and Cavalry Move, which reduces cavalry terrain movement costs by 1, to a minimum of 1.
While flying, use
Read the Winds for Avoid +10 against bow users and
Flitting Flier+ for Attack Speed +4 on flying initiation. Airfighter grants Hit +5 on flying initiation. Other learnable abilities include Distraction+ for adjacent enemy Hit −5, Frontline Gambit for Attack +5 after an offensive Gambit until the next player phase, infantry Evasion and Just-in-Time Defense, and armored Armored Leap and Spearblock. The latter abilities have class restrictions and cannot all work while flying.
| Combat Art | Use and cost |
|---|---|
Wrath Strike | Costs 2 durability; Might +4, Hit +10, Range 1. |
Tempest Spear | Costs 2 durability; Might +4, Hit +10, Range 1. |
Bash | Costs 1 durability; Might +3, Range 1. |
Vanguard Spear | Costs 5 durability; Might +7; when attacking, has a chance equal to Strength / 2 as a percentage to grant another 5 Attack. |
Flying Spear | Costs 7 durability; makes the follow-up before the enemy’s counterattack, Range 1. |
Spike | Costs 2 durability; Might +4, Hit +10, Range 1. |
Careful Attack | Costs 2 durability; halves damage and prevents follow-ups; the enemy cannot counter if the attack is avoided. |
Riot | Costs 4 durability; Might +5 and another Attack +5 on a follow-up, Range 1. |

Set aside five Iron Spears early
| Protagonist’s route | Part 1 appearance | Support | Renown | How he joins |
|---|---|---|---|---|
Cai | Chapter 4 | 3 | 8 | Recruit through negotiation |
Dietrich | Chapter 4 | 3 | 6 | Recruit through negotiation |
Theodora | Chapter 4 | — | — | Joins automatically after the arena event |
Leda | Chapter 4 | 3 | 7 | Recruit through negotiation |
Negotiation requires handing over five
Iron Spear. Buy them over successive restocks at the imperial capital’s weapon shop or other vendors. Meeting the Renown requirement does not mean your preparations are complete. In Theodora’s route, he joins directly after the Chapter 4 story event without requiring these negotiation items. This route has the simplest recruitment process if you want to use him early.
Nod when he talks about watching the sky
Lysander enjoys watching the sky and dining with women. He likes
Dagda Beard Grass,
Horse-Grooming Kit,
Mane Ornament, and
Wing Fletching. He has a neutral reaction to
Garum and
Ginji Cervi.
In Pale Raven conversations, choose “Spread your wings” when he talks about surpassing his father and fighting alongside battle-hardened warriors. Choose “Flap your wings” when he says looking at you is like gazing at the sky. Choose “Nod” when he asks whether watching the sky is a hobby people would laugh at.
The original page is still investigating the questions about being angry at one's own immaturity and declining an enthusiastic woman's invitation; no answers are added.]]-->

Support partners and Japanese voice
His Support partners include the Promised One,
Theodora,
Esmeralda,
Bonaventure,
Tobias,
Lilian,
Ninae,
Catania, and
Fianna. His Japanese voice actor is Junichi Yanagita, whose representative roles include Benjamin Pavald in MAGATSU WAHRHEIT -ZUERST-, Soma in Last Gnosia, and Rain in Record of Agarest War Mariage.
More guides
Site guides

Build Lysander's Strength and Hit first, then use an unlocked Dragoon → Bau Lord route to finish enemies. Kills steal Speed; he is weaker before his first kill.
Lysander gets faster with each kill. His weak point is securing the first one. Use Brigand if Strength is lacking, and take Archer mastery if Hit is low. From level 35, he needs five kills to reach +10 Speed. The Pugilist-to-armored evasion route is a separate, expensive option.

Training route by stage
Part 1: Build Strength and Hit
Build a physical foundation on the ground before flying. With 40% Strength growth and 35% Dexterity growth, good Speed can still leave him unable to damage or hit enemies. No kill means no Speed gain.
- At level 20 and Renown 4, consider Brigand for Strength. It requires Sword or Axe C. He has an Axe strength and a Sword weakness, so prioritize Axe. If he still lacks Strength, Warrior is available at level 35 and Renown 8 with Sword, Axe, or Gauntlet B. Let his damage determine how far to go; neither class must be fully mastered.
- Another early route is Soldier at level 10, Armored Knight at 20, then Dragoon at 35. This builds physical stats on foot. Keep training Spear and Flying alongside it so he can pass the exam when his level is ready. This is an alternative to Brigand, rather than an extra chain of mandatory steps.
- If Hit is low, consider Archer mastery for Crescendo. Archer requires level 20, Renown 4, and Bow C. Once learned, each kill grants +3 Hit, up to +30 for that map. Kills can then stack both Hit and Speed, but teammates still need to soften the first enemies. Maximum Hit stacks are not his starting stats.

For the flying route, prepare Flying C and Spear or Axe B. Dragoon also needs level 35, Renown 8, and the relevant instruction unlock on Cai's route. If it is locked on your first route, stay in an available Strength-building class.
Part 2: Finish enemies to stack Speed
Use flight to reach the back line if Dragoon is unlocked; otherwise continue his existing physical route. Let teammates break tough enemies while he takes reliable kills on mages, archers, and other vulnerable targets.
These values apply to the level 35 upgrade.
Secure the first few kills: fix low Hit, improve Strength if damage is short, then consider fully stacked Avoid. Hit, HP, and Avoid against spears are options, but no single complete final loadout is established. Recheck Attack Speed and enemy counters when switching between weapons of different Weight.
A specific mount, battalion, and blessing package is not confirmed. Without Cai's special mount, exclude those bonuses when calculating expected stats.
Part 3: Flight or armored evasion
Continue flying into Bau Lord. It requires level 45, Spear or Axe A, and Flying C, and unlocks after the first segment of the Salvation arc. The goal remains crossing terrain to find kills. Confirm he can defeat his first target before stacking Speed.
Another approach is Pugilist → Ranger → Heavy Armor S → Great Knight on Black Horse. The early fist class builds Strength and Speed; Ranger continues the foundation, then cavalry combines evasion with physical durability. The early development still matters; switching to Great Knight alone does not complete the build.
- Pugilist requires level 20, Renown 4, and Gauntlet C. Ranger requires level 35, Renown 8, Sword or Bow B, and a route-specific unlock.
- Great Knight requires level 45, Spear or Axe A, Heavy Armor D, Riding D, and its unlock. Heavy Armor S is an additional build target far beyond the exam's D requirement.
- Lysander is weak in Gauntlet, Sword, and Heavy Armor. Black Horse's specific acquisition and substitutes, plus the official name of the core Heavy Armor S skill, remain unverified. Resolve these requirements before choosing this route.
You can also use The Cavalier with Red Hare, but prepare its qualifications, mount, and resources separately from the armored build. Whether fixed +10 Speed and kill-based Speed share a cap still lacks cross-verification; do not add them together as +20 Speed.
Teammates weaken targets; Lysander finishes them for Speed
Have a teammate lower a vulnerable enemy's HP, then let Lysander finish it to gain Speed before attacking later targets. Kills trigger the Speed gain, so choose reliable kills first.
Initiation Avoid +15 only applies when he initiates; it does not work on enemy phase. When flying into the back line, check nearby archers and enemy ranges covering the landing tile. Before Speed stacks build up, do not fight high-Defense enemies alone.
Recruitment
He joins through the story on Theodora's route. Cross-route recruitment requires Bond 3 with your chosen protagonist, the relevant Renown, and five Iron Spears. Renown thresholds differ by route. See Lysander recruitment.
Speed and Hit both start with the first kill
- Assuming +10 Speed from deployment. Even after level 35, he needs five kills. Full stacks describe his activated state.
- Assuming maximum Hit stacks too. Crescendo also starts with kills; he still needs help with the first hit.
- Treating a Great Knight exam passed with Heavy Armor D as a finished armored evasion build. That plan needs Heavy Armor S and earlier training, a much larger investment.
- Training Riding, Flying, and Heavy Armor all at once. Pick a role first, then train for that route. Budget carefully for weak proficiencies.
Comments
Iron Spear
Knightly SensesAvoid +10 in combat against spear users
Spears Lv. 1Hit +3 with a spear equipped
DistractionAdjacent enemies suffer Hit -3
Offense BasicsStr、Mag+1
Read the WindsAvo +10 in combat against bow users
Racing AttackAvoid +15 when initiating combat
Mount/DismountCan use “Mount” and “Dismount”
Tempest SpearCost 2 Mt 4 Hit 10
BashCost 1 Mt 3 Hit 0
Wrath StrikeCost 2 Mt 4 Hit 10
Red MeganiusStr+3 Dex+1 Def+1
Paired Run+Bond 5[Cavalry] Movement +2
Iron Spear +2
Knightly SensesAvoid +10 in combat against spear users
Spears Lv. 2Hit +5 with a spear equipped
DistractionAdjacent enemies suffer Hit -3
AccelerateWhen defeating an enemy,Spd+1 (up to +10) (until the end of battle)
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Racing AttackAvoid +15 when initiating combat
Mount/DismountCan use “Mount” and “Dismount”
Tempest SpearCost 2 Mt 4 Hit 10
BashCost 1 Mt 3 Hit 0
Vanguard SpearCost 5 Mt 7 Hit 0
Red MeganiusStr+3 Dex+1 Def+1
Paired Run+Bond 5[Cavalry] Movement +2
Iron Spear +2
Accelerate+When defeating an enemy,Spd+2 (up to +10) (until the end of battle)
Spears Lv. 3Hit and Avo +5 when a spear is equipped
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Offense BasicsStr、Mag+1
Aegis20% chance to halve damage taken from a magic attack
Racing AttackAvoid +15 when initiating combat
Tempest SpearCost 2 Mt 4 Hit 10
BashCost 1 Mt 3 Hit 0
Vanguard SpearCost 5 Mt 7 Hit 0
Ferghanan HorseStr+2 Dex+1 Def+2
Iron Spear +2
Accelerate+When defeating an enemy,Spd+2 (up to +10) (until the end of battle)
Spears Lv. 4Hit and Avo +7 when a spear is equipped
Read the WindsAvo +10 in combat against bow users
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Aegis20% chance to halve damage taken from a magic attack
Racing AttackAvoid +15 when initiating combat
Tempest SpearCost 2 Mt 4 Hit 10
Vanguard SpearCost 5 Mt 7 Hit 0
Flying SpearCost 7 Mt 0 Hit 0
Wild BauStr+2 Spd+1 Dex+2
Paired Streak+Bond 5[Flying] Movement +2
Iron Spear +2
Accelerate+When defeating an enemy,Spd+2 (up to +10) (until the end of battle)
SpearfaireHit and Avo +10, attack +3 when wielding a lance
Aegis20% chance to halve damage taken from a magic attack
Offense BasicsStr、Mag+1
Divine DexterityDex+10
Racing AttackAvoid +15 when initiating combat
Mount/DismountCan use “Mount” and “Dismount”
Combat Arts +3Equippable combat arts +3
Golden RideNo longer vulnerable to cavalry-effective or cavalry-super-effective attacks
Tempest SpearCost 2 Mt 4 Hit 10
Vanguard SpearCost 5 Mt 7 Hit 0
Flying SpearCost 7 Mt 0 Hit 0
Mounted by default for this classAfter returning to mounted spears, continue using Avoid when initiating and stacking Speed through kills. Accelerate+ is only at full stacks after five kills; master the class before equipping Divine Dexterity, while Golden Ride applies through the current Divine class.
Iron Spear
Knightly SensesAvoid +10 in combat against spear users
Spears Lv. 1Hit +3 with a spear equipped
DistractionAdjacent enemies suffer Hit -3
Offense BasicsStr、Mag+1
Read the WindsAvo +10 in combat against bow users
Racing AttackAvoid +15 when initiating combat
Mount/DismountCan use “Mount” and “Dismount”
Tempest SpearCost 2 Mt 4 Hit 10
BashCost 1 Mt 3 Hit 0
Wrath StrikeCost 2 Mt 4 Hit 10
Red MeganiusStr+3 Dex+1 Def+1
Paired Run+Bond 5[Cavalry] Movement +2
Iron Spear +2
Knightly SensesAvoid +10 in combat against spear users
Spears Lv. 2Hit +5 with a spear equipped
DistractionAdjacent enemies suffer Hit -3
AccelerateWhen defeating an enemy,Spd+1 (up to +10) (until the end of battle)
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Racing AttackAvoid +15 when initiating combat
Mount/DismountCan use “Mount” and “Dismount”
Tempest SpearCost 2 Mt 4 Hit 10
BashCost 1 Mt 3 Hit 0
Vanguard SpearCost 5 Mt 7 Hit 0
Red MeganiusStr+3 Dex+1 Def+1
Paired Run+Bond 5[Cavalry] Movement +2
Iron Spear +2
Accelerate+When defeating an enemy,Spd+2 (up to +10) (until the end of battle)
Spears Lv. 3Hit and Avo +5 when a spear is equipped
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Offense BasicsStr、Mag+1
Aegis20% chance to halve damage taken from a magic attack
Racing AttackAvoid +15 when initiating combat
Tempest SpearCost 2 Mt 4 Hit 10
BashCost 1 Mt 3 Hit 0
Vanguard SpearCost 5 Mt 7 Hit 0
Ferghanan HorseStr+2 Dex+1 Def+2
Iron Spear +2
Accelerate+When defeating an enemy,Spd+2 (up to +10) (until the end of battle)
Spears Lv. 4Hit and Avo +7 when a spear is equipped
Knightly SensesAvoid +10 in combat against spear users
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Aegis20% chance to halve damage taken from a magic attack
Racing AttackAvoid +15 when initiating combat
Tempest SpearCost 2 Mt 4 Hit 10
BashCost 1 Mt 3 Hit 0
Vanguard SpearCost 5 Mt 7 Hit 0
Ferghanan HorseStr+2 Dex+1 Def+2Use mobility to find a killable target, stack Accelerate, and keep fighting. Sense Threat handles effective attacks, while Aegis has a 20% chance to halve magic damage; neither replaces safe positioning.
Iron Spear +2
Accelerate+When defeating an enemy,Spd+2 (up to +10) (until the end of battle)
SpearfaireHit and Avo +10, attack +3 when wielding a lance
Knightly SensesAvoid +10 in combat against spear users
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Aegis20% chance to halve damage taken from a magic attack
Racing AttackAvoid +15 when initiating combat
Tempest SpearCost 2 Mt 4 Hit 10
Vanguard SpearCost 5 Mt 7 Hit 0
Fierce SpearMt 0 Hit 0
Ferghanan HorseStr+2 Dex+1 Def+2Use Tempest Spear for reliable hit, Vanguard Spear for might, and Fierce Spear against foes that can follow up. Obtain five kills before using the full stacks of Spdplanning; for Canto mounts, check the actual individual’s skills and bond with the rider.
Iron Spear
Knightly SensesAvoid +10 in combat against spear users
Spears Lv. 1Hit +3 with a spear equipped
DistractionAdjacent enemies suffer Hit -3
Offense BasicsStr、Mag+1
Read the WindsAvo +10 in combat against bow users
Racing AttackAvoid +15 when initiating combat
Mount/DismountCan use “Mount” and “Dismount”
Tempest SpearCost 2 Mt 4 Hit 10
BashCost 1 Mt 3 Hit 0
Wrath StrikeCost 2 Mt 4 Hit 10
Red MeganiusStr+3 Dex+1 Def+1
Paired Run+Bond 5[Cavalry] Movement +2
Iron Spear +2
Knightly SensesAvoid +10 in combat against spear users
Spears Lv. 2Hit +5 with a spear equipped
DistractionAdjacent enemies suffer Hit -3
AccelerateWhen defeating an enemy,Spd+1 (up to +10) (until the end of battle)
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Racing AttackAvoid +15 when initiating combat
Mount/DismountCan use “Mount” and “Dismount”
Tempest SpearCost 2 Mt 4 Hit 10
BashCost 1 Mt 3 Hit 0
Vanguard SpearCost 5 Mt 7 Hit 0
Red MeganiusStr+3 Dex+1 Def+1
Paired Run+Bond 5[Cavalry] Movement +2
Iron Spear +2
Accelerate+When defeating an enemy,Spd+2 (up to +10) (until the end of battle)
Spears Lv. 3Hit and Avo +5 when a spear is equipped
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Offense BasicsStr、Mag+1
Read the WindsAvo +10 in combat against bow users
Racing AttackAvoid +15 when initiating combat
Tempest SpearCost 2 Mt 4 Hit 10
BashCost 1 Mt 3 Hit 0
Vanguard SpearCost 5 Mt 7 Hit 0
Mounted by default for this classStart flying early once unlocked on Cai's route. Use Tempest Spear for accuracy and Jab to conserve durability; target enemies you can finish to activate Accelerate+ rather than forcing attacks on high-Defense enemies.
Iron Spear +2
Accelerate+When defeating an enemy,Spd+2 (up to +10) (until the end of battle)
Spears Lv. 4Hit and Avo +7 when a spear is equipped
Read the WindsAvo +10 in combat against bow users
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Offense BasicsStr、Mag+1
Racing AttackAvoid +15 when initiating combat
Tempest SpearCost 2 Mt 4 Hit 10
Vanguard SpearCost 5 Mt 7 Hit 0
Flying SpearCost 7 Mt 0 Hit 0
Wild BauStr+2 Spd+1 Dex+2
Paired Streak+Bond 5[Flying] Movement +2
Iron Spear +2
Accelerate+When defeating an enemy,Spd+2 (up to +10) (until the end of battle)
SpearfaireHit and Avo +10, attack +3 when wielding a lance
Read the WindsAvo +10 in combat against bow users
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
AmbushAttack +4 when occupying terrain impassable on foot
Racing AttackAvoid +15 when initiating combat
Tempest SpearCost 2 Mt 4 Hit 10
Vanguard SpearCost 5 Mt 7 Hit 0
Flying SpearCost 7 Mt 0 Hit 0
Wild BauStr+2 Spd+1 Dex+2
Paired Streak+Bond 5[Flying] Movement +2Keep flying to safe landing spots and securing early kills; only plan around full Accelerate stacks after five kills. Ambush adds Attack only over terrain impassable on foot; recalculate kill thresholds on ordinary terrain.
Build approach and suitable stages
Bardinger into Bau Lord and The Cavalier: Ornius Rider Lv 5; Orichaldia for Str: Ornius Rider Lv 5; Cai-route Dragoon for continued flight: Ornius Rider Lv 5
Use firstTempest SpearImprove hit; Shove conserves durability;
Iron Sword+2 for switching to sword attacks.Racing AttackThe avoid bonus applies only when initiating; it cannot keep the unit safe while surrounded by foes.
Bardinger into Bau Lord and The Cavalier: Armored Ornius Rider Lv 20; Orichaldia for Str: Armored Ornius Rider Lv 20; Cai-route Dragoon for continued flight: Armored Ornius Rider Lv 20
Have allies weaken the enemy, then finish with Tempest Spear or Bash; after the kill, use Accelerate to raiseSpd。Bolster HealthAdds 3 points ofHP, still avoiding high-defense enemies that cannot be damaged.
Bardinger into Bau Lord and The Cavalier: Bardinger Lv 35; Orichaldia for Str: Bardinger Lv35
Use mounted mobility to catch low-HP foes, Tempest Spear for accuracy, and Shove to conserve durability.Accelerate++2 per killSpd, requires five kills to reach +10;Strif insufficient, avoid forcing attacks against high-defense enemies.
Bardinger into Bau Lord and The Cavalier: Bau Lord Lv 45; Cai-route Dragoon for continued flight: Bau Lord Lv 45
Fly across unfavorable terrain to finish enemies; when follow-ups are possible, use Flying Spear to finish before the counterattack.Read the Winds to improve Avoid against bows, while still avoiding concentrated archer fire.
DexWidely recommendedDexVery strongDexUseful for specific strategies
Lysander: Joins through the story on Theodora's route; recruitable on Cai's, Dietrich's, and Leda's routes (Renown 6–8).
Cai's storyRecruitableSteps
Recruitable. Recorded from Part I, Chapter 4; must still meet the joining requirements once available. In Dagsion, give one gift to unlock recruitment, then reach Renown Lv8 and support Lv3 with Cai. Negotiate by handing over
Iron Spear5 weapons. Complete before this route's Chapter 12 main battle; ordinary recruitment is unavailable once the War Arc begins. Gift options:
Imitation Medal; a purchase at 300G is recorded at Whill Village Market.
- Negotiate
Iron Spear×5
Dietrich's storyRecruitableSteps
Recruitable. Contact is recorded from Part I, Chapter 4; joining requirements still apply once available. Give a gift in Dagsion to unlock recruitment, then reach Renown Lv6 and Bond Lv3 with Dietrich. Negotiate by giving
Iron Spear5 weapons. Complete before this route's Chapter 12 main battle; ordinary recruitment is unavailable once the War Arc begins. Gift options:
Imitation Medal; a purchase at 300G is recorded at Whill Village Market.
- Negotiate
Iron Spear×5
Theodora's storyJoins through the storyEasiest optionJoins through the story in Part I, Chapter 4
Leda's storyRecruitableSteps
Recruitable. Recorded as available from Part I, Chapter 4; joining requirements still apply once the character appears. Give one gift in Dagsion to unlock recruitment, then reach Renown Lv7 and Bond Lv3 with Leda. Hand over
Iron Spear5 weapons. Complete before this route's Chapter 12 main battle; ordinary recruitment is unavailable once the War Arc begins. Gift options:
Imitation Medal; a purchase at 300G is recorded at Whill Village Market.
- Negotiate
Iron Spear×5
Renown level
Bond Level with this route's protagonist. For all characters across the four routes, see Recruitment; see recruitment steps at How to recruit。
Most effective giftsAll are favorite gifts and available in shops. Favorites display double arrows in-game and grant the most affinity.
Find where to buy these on the map→ Where to buy all 3 favorite gifts→

Favorite3 items
Likes7 items
LikesStargazing, dining with womenInterestsMaking throwing sticks, long-distance riding
Bond partners9 characters · 6 can reach A · 1 have confirmed paired endings
Letters indicate the highest available support conversation (C = support Lv2, B = support Lv3, A = support Lv4);
A paired ending is confirmed,For the rules, seeBonds。
An excellent Saramis knight from a distinguished family: his uncle is the current chancellor, and his father a great warrior remembered in the kingdom's history. Loyal and highly capable, he sometimes acts too hastily to earn merit without relying on his family.
Details
| Title | A young knight of the Kingdom of Saramis |
|---|---|
| Affiliation | Megaira's Flame |
| Origin | Kingdom of Saramis |
| Age | Ages 19–21 (Parts I and II); 25–26 (Part III) |
| Height | 181 cm |
| Birthday | 3/29 |
| Likes | Stargazing, dining with women |
| Interests | Making throwing sticks, long-distance riding |
| Japanese voice | Junichi YanagitaWikipedia (Japanese) |
| English voice actor | Howard WangWikipedia (English) |
Relationships
In the story
Wants to prove ability through personal achievements
Lysander accompanies the queen to the Heroic Games. Despite his distinguished family, he refuses recognition based on lineage alone. His eagerness to prove himself often drives this otherwise serious, dependable man to rash action.
Solo ending: Becoming chancellorSpoilers
In his solo ending, his courage and judgment earn him military distinction. He later becomes chancellor and helps govern the country. When speaking of Bonaventure and Tobias's guidance, he always smiles and nods with nostalgia.
Trivia
- Japanese voice: Junichi Yanagita.



The Cavalier
Spike
Careful Attack
Riot
Cai
Dietrich
Theodora
Leda





Spears Lv. 5
Axes Lv. 1
Axes Lv. 2
Axes Lv. 3
Axes Lv. 4
Axes Lv. 5
Axefaire
Cavalry Move
Flitting Flier
Airfighter
Vital Shot
Bows Lv. 1
Breakaway Shot
Bows Lv. 2
Bows Lv. 3
Bows Lv. 4
Bows Lv. 5
Bowfaire
Black Magic Lv. 1
Black Magic Lv. 2
Black Magic Lv. 3
Black Magic Lv. 4
Black Magic Lv. 5
Black-Magic Mastery
White Magic Lv. 1
White Magic Lv. 2
White Magic Lv. 3
White Magic Lv. 4
White Magic Lv. 5
White-Magic Mastery
Evasion
Dodge
Lend Speed
Distraction+
Rein+
Lend Speed+
Swords Lv. 1
Haze Slice
Swords Lv. 2
Swords Lv. 3
Swords Lv. 4
Swords Lv. 5
Swordfaire
Mighty Fist
Fists Lv. 1
Feint
Fists Lv. 2
Battle Rush
Fists Lv. 3
Powerful Combo Punch
Fists Lv. 4
Fists Lv. 5
Fistfaire
Timely Guard
Armored Leap
Bld
Build +









A
A
A
A
A
A
B
B
B