Catania
Aカターニャ · CataniaBuild around actual Attack Speed gaps. Favor lightly equipped flight to reach the back line, fix physical damage if Strength lags, or choose a separate Levin Sword route when Magic develops better.
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3

Fan art →
Nine stats
| HP | Str | Mag | Spd | Dex | Def | Res | Lck | Cha | Total | |
|---|---|---|---|---|---|---|---|---|---|---|
| Growth rates | 35% | 35% | 35% | 55% | 50% | 30% | 35% | 40% | 45% | 360% |
| Overall rank63 characters total | Rank 50 | Rank 39 | Rank 19 | Rank 5 | Rank 8 | Rank 39 | Rank 18 | Rank 13 | Rank 12 | Rank 14 |
| Base statsSoldier Lv7 | 26 | 9 | 7 | 12 | 12 | 6 | 8 | 8 | 10 | 98 |
| Base stat ranking63 characters total | Rank 44 | Rank 40 | Rank 24 | Rank 21 | Rank 20 | Rank 39 | Rank 22 | Rank 30 | Rank 20 | Rank 22 |
| Lv60 expected statsSword classesSpdBladecatch Radiance | 56 | 32 | 26 | 56 | 52 | 22 | 26 | 31 | 36 | 337 |
| Expected rank62 characters total | Rank 43 | Rank 42 | Rank 21 | Rank 5 | Rank 7 | Rank 48 | Rank 24 | Rank 20 | Rank 11 | Rank 14 |
Proficiency
Starting skills
| Category | Skills | Effect |
|---|---|---|
| Personal skill | Punishing Squall | Hit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3 |
| Level skillsLv20 | Wind My Friend | Attack +3 if this unit's Attack Speed exceeds the foe's by at least 5 during combat. |
| Level skillsLv35 | Wind My Friend+ | Attack +3 if this unit's Attack Speed exceeds the foe's by at least 5; Avo +20 if it exceeds it by at least 8 |
The character database lists recruitment as a level 7 Soldier; switch to Hunter first to bridge the starting class.
Celestial Trooper is the top master-class pick, using strengths in Sword, Spear, and Flying alongside high Spd; train Flying C in advance.
namakemono289’s endgame footage shows a level 67 Celestial Trooper,
Levin Sword and
Cleansing Blade and a Canto Falicorn. No new advanced class is specified, so stay in Wing Soldier until endgame certification opens. The earlier Hunter stage and recommended reclass levels were filled in by this site.
Catania’s sword Attack Speed and pegasus branch
A sword route lets
Catania turn high Speed into reliable accuracy and Avoid. Follow
Hunter →
Myrmidon →
Shido →
Swordmaster, then
The Blade for the endgame. In
Cai’s story, she can instead become a
Wing Soldier at the Specialty stage and ride a pegasus. Grounded or flying, watch the actual Attack Speed gap. Strength determines whether follow-ups kill, while HP determines whether she survives occasional hits.
Sword classes preserve her Speed advantage
She joins as a level-7
Soldier. Continue from there rather than restarting as a level-1
Commoner. The recommended Beginner class is
Hunter, using Sword D for the exam and mastering
Hunting Basics for Dexterity and Speed. She already exceeds its recommended level 5, so prepare the exam directly.
Around level 20 and Renown 4, become a
Myrmidon, mainly requiring Sword C.
Myrmidon provides
Combat Arts +1 and
Sword Crit +3, with
DexRavaging Arts as its mastery reward. Around level 35 and Renown 8, become a
Shido with Sword B,
Combat Arts +2, and
Sword Crit +5, mastering
Ever Vigilant. Early training remains centered on Sword. Her Spear strength does not mean both must be trained equally.
The Master class
Swordmaster recommends around level 45 and Sword A. Its Speed growth modifier of +20 widens the Attack Speed gap, alongside
Combat Arts +3,
Sword Crit +7, and mastery
Astra.
Swordmaster unlocks only at Salvation Section 3. Continue as
Shido until then; reaching level 45 does not bypass the unlock.
For Divine, choose
The Blade after Sword S and prepare the endgame qualification. It provides
Sword Crit +10 and mastery
Divine Insight. Keep training from
Shido toward
Swordmaster and
The Blade.
Three separate Attack Speed thresholds matter
Punishing Squall grants Hit +20 when Attack Speed exceeds the enemy’s by at least 3, the first payoff from her Speed. Level-35
Wind My Friend+ adds further thresholds: Attack +3 at a lead of 5, and Avoid +20 at 8. Check all three separately; a lead of only 3 gives Hit alone.
Personal growths of Speed 55% and Dexterity 50% support follow-ups, accuracy, and criticals. However, the comparison uses Attack Speed, which is affected by weapon and other carried-item weight. Heavier equipment or faster enemies can remove a previously active bonus. High character Speed alone does not mean Avoid +20 in every fight.
Near Part 1’s end, around level 40, prioritize Speed, Dexterity, Strength, and HP. Personal Strength growth is a low 35%, determining whether two attacks kill. HP at 35% leaves some room for an occasional hit. Speed underpins this evasive sword build; Dexterity supports accuracy and criticals. High Hit still may not kill without enough Strength.
A pegasus adds mobility and Resistance
In
Cai’s story, switching to
Wing Soldier at the Specialty stage allows a Wild Pegasus. At bond level 5, it grants Speed +3 and Resistance +2, with Speed growth +15 percentage points and Resistance growth +10. This widens her Attack Speed lead and improves a dodge unit’s weakness against magic. Capture starts in Chapter 5 of
Cai’s story. Mount growth bonuses total 25 percentage points at bond level 5. If no rare individual appears, train a wild animal of the same species first.
To keep flying later, choose
Celestial Trooper. It uses her favored Sword, Spear, and Flying, seeking follow-ups through Speed while improving mobility. Prepare Flying C and Sword A or Spear A in advance. Grounded
Swordmaster focuses more on sword damage and has a higher Speed growth modifier. Flying skills stop working after switching to a ground class.
Low defenses do not require an armored route
This route works through Avoid. Magic 35%, Defense 30%, Resistance 35%, and Charm 45% falling below expectations are not the first training problems to fix; normal growth in Luck at 40% is sufficient. Magic and Charm do not serve her main sword role, and low defenses do not require abandoning Speed. Total growth is 360, with no Bloodmark listed.
Her strengths are Sword, Spear, and Flying; her weakness is Heavy Armor. The overall rating is S, because Speed and personal accuracy support sword follow-ups, with dodging and counters on enemy phase too. Her weaknesses remain clear: HP, Defense, and Strength growth are not high. Confirm her Avoid advantage in the forecast and retain an HP safety margin. If Speed grows poorly, train her in another story and use Merge Causality to keep the higher value for each stat.
Spear arts also exploit Attack Speed
Quick Thrust grants Attack Speed +3 in combat, and
Flowing Spear grants combat Avoid +10.
Khamsin reduces enemy Hit to 0 only when it is already no higher than 20, so its threshold must be met first.
Flying Spear makes the follow-up occur before the enemy counter, pairing with her Attack Speed advantage in classes that permit spears.
Knightly Senses adds Avoid against spear users, while
Read the Winds targets bow users.
Flitting Flier and
Airfighter both require current flight and attacking first. Upgraded Diversion lowers adjacent enemies’ Hit, and
Threaten+ lowers enemy Critical. Just-in-Time Defense has a 25% chance to add Protection when hit, while
Armored Move affects only armor. Each bonus needs its own conditions.
She can also learn
Wind and
Heal, but sword and flying loadouts still follow class spell permissions. Half-Spike,
Hurl, and Spear Buster are another set of options when wielding axes.
Hurl requires an axe with Range 1–2; an ordinary melee axe cannot use it.
Leda’s story has the lowest early thresholds
She can appear in Chapter 3 of
Cai’s story, requiring Support 3 and Renown 10; Chapter 4 for
Dietrich, requiring Support 1 and Renown 8; Chapter 5 for
Theodora, requiring Support 3 and Renown 7; and Chapter 4 for
Leda, requiring Support 1 and Renown 2.
Leda’s Support and Renown thresholds are lowest. Other stories must plan Support preparation alongside main-story progress.
She likes first-class items, people, and cooking. Her favorites are
Common Coffee,
Skin Balm,
Eastern Black Silk,
Eastern Earrings, and
History of a Master. She likes
Kitten Figurine,
Mane Ornament,
Gaudy Bangle,
Horse-Grooming Kit,
Magic-Trick Set,
Orgus Coffee,
Pack of Pastels,
Select Coffee, and
Southern Coffee.
Energizing Ghosh,
Garum, and
Weak Cervi are acceptable.
In Pale Raven conversations, Sing Gently when she recalls her former master’s family falling into ruin or complains about a pegasus being picky with food; Spread Wings when she shares ways to pass the time; Threaten when she is hungry enough to eat bird food; Nod when she discusses how reputation affects her master or shows her scars; Stare when she says a first-class knight is right before you; and Sing Beautifully when she asks whether a bird’s song is first-class.
More guides
Site guides

Default to Wing Soldier → Celestial Trooper with light equipment for back-line attacks. An actual Attack Speed lead improves Hit, Attack, and Avoid; improve Strength first if damage is low.
The level 35 upgrade still depends on the actual Attack Speed gap. If Magic develops better, choose a separate Levin Sword magic build. Invest in one of these two routes.
Class progression by stage
Part 1: Recruit early and choose physical or magical damage
Check damage before choosing an intermediate class. Strength and Magic growth are both 35%, with Speed at 55%. Even with high Speed, damage needs development. Flight helps cross obstacles and reach the rear; you can also level in other classes first.
- Enough damage, but need mobility: Wing Soldier at level 20. Requirements are Renown 4, Sword or Spear C, and Flying D. Keep training the main weapon and Flying. Flowing Spear can add Avoid, and learned Quick Thrust can widen the Attack Speed gap. Bring an anti-cavalry weapon for more targets. Quick Thrust must be learned separately.
- Insufficient physical damage: choose Brigand or Pugilist first. Brigand needs level 20, Renown 4, and Sword or Axe C; Pugilist needs Gauntlet C. Both improve damage. You do not need to visit Rogue, Brigand, and every fist class.
- Alternative: develop Magic. Use a Levin Sword after Ornius Rider → Wing Soldier, or begin with regular magic classes. Early black-magic uses are limited, so you still lack attacks immediately after changing class. Train for magic offense and sword access; fists, swords, flight, and black and white magic require separate training investment.
For flight, choose weapons that preserve Attack Speed, then check total shield and accessory Weight. Flying mounted units cannot be assigned battalions. See battalion assignment restrictions.
Part 2: Turn mobility into safe kills
The flying core crosses obstacles to kill mages, but still checks bow coverage afterward. Flight helps find targets, but high Resistance or Avoid does not remove bow effectiveness. Kalla can help you remove archers first; still calculate damage from other ranged attacks.
Use the actual Attack Speed gap in combat.
Recheck the Attack Speed gap after equipping a heavier weapon, shield, or accessory, and plan combat around the new equipment.
Another physical approach stays in Pugilist at level 35 or switches to Ranger. Ranger uses bows to handle Part 2 fliers while training Sword for Part 3 Sword S. It needs level 35, Renown 8, Sword or Bow B, and its route unlock. You cannot copy it before it opens.
Another magic approach chooses its advanced class by unlocks. On a first Leda run without Caladrius unlocked, the Levin Sword plan transitions through Ranger. Only saves that have completed Cai's unlock should consider Caladrius: level 35, Renown 8, Black Magic B, Riding D. You can also stay in Shaman at level 35 to retain Speed; this is a separate branch from Caladrius.

Part 3: Flight, magic swords, or ground support
The flying core can finish in Celestial Trooper. It needs level 45, Sword or Spear A, Flying C, and clearing the Salvation Arc's first section. After mastering Lightning Reflexes, the follow-up moves before the enemy counter only when she initiates with at least 10 more Attack Speed. This differs from the level 35 skill's Avoid threshold.
High-investment physical branch: Sword S → divine class masteries → War Monk or winged classes. Continue from Pugilist and Ranger. Master The Blade and The Eternal, then switch to War Monk or a winged class. For a winged endpoint, Swordmaster mastery can additionally supply Astra for burst damage. Training, unlocks, and mastery cost more than direct flight.
Magic branch: High Savant centered on Levin Sword. Requirements are level 45, Sword B, Black Magic D, Riding D, and its unlock. It uses swords and black magic but loses white magic. Levin Sword is heavier than a light sword, so recalculate Attack Speed after equipping it. Carry a physical sword against mages if it also deals useful damage.
For ground evasion and refresh support, consider Ranger → Shadow Seeker → Dancer, giving up flight. For spears and Physic, train White Magic separately and consider Guardian. If Leda's team already has enough healing and Warp, the additional training may not pay off. A white-magic class does not automatically teach Physic or Warp, and flight cannot retain terrain Avoid bonuses.

Choose slower back-line targets and recheck Attack Speed after weapon changes
Prioritize slower enemies she can handle in one round. Check the Attack Speed gap with the current weapon, then Hit and damage. If a heavy weapon removes the advantage, use a lighter one or choose another target. In flight, reach the rear and avoid bows; on the ground, use terrain for dodging. Flying units do not receive terrain Avoid.
Against armor she cannot damage, use a prepared magic sword or assign a dedicated mage. Do not ignore Levin Sword's weight just to damage armor and lose the entire Speed-gap package, including a previously available double.
Recruitment details
Chapter 4 of Leda's route provides tutorial recruitment: Renown 2, bond 1 with Leda, and one gift first. Cross-route Renown and bond requirements are higher. See Catania recruitment for timing.
Calculate Speed gaps and terrain benefits separately
- Speed growth is 55%, but skills still check the actual Attack Speed gap after Weight.
- Avoid +20 at level 35 still requires the current combat's Attack Speed gap.
- Flying units do not receive forest Avoid.
- Make the main route deal damage first; schedule separate training resources for Sword S and multiple class masteries.
Comments
Iron Spear
Iron SwordMt 9 Hit 90 Wt 4
Ridersbane
Ji
Vulnerary
Vulnerary
Spears Lv. 1Hit +3 with a spear equipped
Read the WindsAvo +10 in combat against bow users
DistractionAdjacent enemies suffer Hit -3
Defense BasicsDef+1
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Flowing SpearCost 2 Mt 3 Hit 0
Quick ThrustCost 2 Mt 0 Hit 0
KhamsinCost 5 Mt 7 Hit 0
WindweaveCost 1 Mt 2 Hit 0
Iron SwordMt 9 Hit 90 Wt 4
Positioning[Infantry] Avo +10 in combat when occupying advantageous terrain
Read the WindsAvo +10 in combat against bow users
DistractionAdjacent enemies suffer Hit -3
Defense BasicsDef+1
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Haze SliceCost 2 Mt 3 Hit 0
Crosswise CutCost 4 Mt 5 Hit 0
Gale BlowCost 5 Mt 7 Hit 0
Iron Sword +2Mt 13 Hit 90 Wt 4
Levin SwordMt 12 Hit 70 Wt 8
Iron Spear
Whirlwind BladeMt 8 Hit 90 Wt 2
Vulnerary
Ridersbane
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Wind My FriendAttack +3 if this unit's Attack Speed exceeds the foe's by at least 5 during combat.
DexRavaging ArtsDamage dealt +6 on a critical hit
Read the WindsAvo +10 in combat against bow users
Positioning[Infantry] Avo +10 in combat when occupying advantageous terrain
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Haze SliceCost 2 Mt 3 Hit 0
Crosswise CutCost 4 Mt 5 Hit 0
Gale BlowCost 5 Mt 7 Hit 0
Lightning StrikeCost 5 Mt 8 Hit 20
Iron Sword +2Mt 13 Hit 90 Wt 4
Levin SwordMt 12 Hit 70 Wt 8
Iron Spear
Whirlwind BladeMt 8 Hit 90 Wt 2
Concoction
Ridersbane
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Wind My Friend+Attack +3 if this unit's Attack Speed exceeds the foe's by at least 5; Avo +20 if it exceeds it by at least 8
DexRavaging ArtsDamage dealt +6 on a critical hit
Ever VigilantRestores a small amount of HP after defeating a foe with a critical hitHP
Positioning[Infantry] Avo +10 in combat when occupying advantageous terrain
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Haze SliceCost 2 Mt 3 Hit 0
Crosswise CutCost 4 Mt 5 Hit 0
WindsweepCost 10 Mt 5 Hit 0
Lightning StrikeCost 5 Mt 8 Hit 20
Adept ArchersGambit: Disrupting Shot
Iron Sword +3Mt 19 Hit 90 Wt 4
Levin Sword +3Mt 20 Hit 70 Wt 8
Cleansing Blade +3Mt 20 Hit 90 Wt 3
Whirlwind BladeMt 8 Hit 90 Wt 2
Concoction
Ridersbane
Swords Lv. 4Hit and Avo +7 when a sword is equipped
Wind My Friend+Attack +3 if this unit's Attack Speed exceeds the foe's by at least 5; Avo +20 if it exceeds it by at least 8
DexRavaging ArtsDamage dealt +6 on a critical hit
Ever VigilantRestores a small amount of HP after defeating a foe with a critical hitHP
Positioning[Infantry] Avo +10 in combat when occupying advantageous terrain
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Haze SliceCost 2 Mt 3 Hit 0
Crosswise CutCost 4 Mt 5 Hit 0
WindsweepCost 10 Mt 5 Hit 0
Lightning StrikeCost 5 Mt 8 Hit 20
Elite HuntersGambit: Disrupting Shot
Iron Sword +3Mt 19 Hit 90 Wt 4
Levin Sword +3Mt 20 Hit 70 Wt 8
Cleansing Blade +3Mt 20 Hit 90 Wt 3
Whirlwind BladeMt 8 Hit 90 Wt 2
Concoction
Ridersbane
Swords Lv. 5Hit and Avo +10 when a sword is equipped
Wind My Friend+Attack +3 if this unit's Attack Speed exceeds the foe's by at least 5; Avo +20 if it exceeds it by at least 8
DexRavaging ArtsDamage dealt +6 on a critical hit
Ever VigilantRestores a small amount of HP after defeating a foe with a critical hitHP
Positioning[Infantry] Avo +10 in combat when occupying advantageous terrain
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Lightning StrikeCost 5 Mt 8 Hit 20
Elite HuntersGambit: Disrupting Shot
Iron Spear
Iron SwordMt 9 Hit 90 Wt 4
Ridersbane
Ji
Vulnerary
Vulnerary
Spears Lv. 1Hit +3 with a spear equipped
Read the WindsAvo +10 in combat against bow users
DistractionAdjacent enemies suffer Hit -3
Defense BasicsDef+1
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Flowing SpearCost 2 Mt 3 Hit 0
Quick ThrustCost 2 Mt 0 Hit 0
KhamsinCost 5 Mt 7 Hit 0
WindweaveCost 1 Mt 2 Hit 0
Iron SwordMt 9 Hit 90 Wt 4
Positioning[Infantry] Avo +10 in combat when occupying advantageous terrain
Read the WindsAvo +10 in combat against bow users
DistractionAdjacent enemies suffer Hit -3
Defense BasicsDef+1
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Haze SliceCost 2 Mt 3 Hit 0
Crosswise CutCost 4 Mt 5 Hit 0
Gale BlowCost 5 Mt 7 Hit 0
Iron Sword +2Mt 13 Hit 90 Wt 4
Levin SwordMt 12 Hit 70 Wt 8
Iron Spear
Whirlwind BladeMt 8 Hit 90 Wt 2
Vulnerary
Ridersbane
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Wind My FriendAttack +3 if this unit's Attack Speed exceeds the foe's by at least 5 during combat.
DexRavaging ArtsDamage dealt +6 on a critical hit
Read the WindsAvo +10 in combat against bow users
Positioning[Infantry] Avo +10 in combat when occupying advantageous terrain
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Haze SliceCost 2 Mt 3 Hit 0
Crosswise CutCost 4 Mt 5 Hit 0
Gale BlowCost 5 Mt 7 Hit 0
Lightning StrikeCost 5 Mt 8 Hit 20
Iron Sword +2Mt 13 Hit 90 Wt 4
Levin SwordMt 12 Hit 70 Wt 8
Iron Spear
Whirlwind BladeMt 8 Hit 90 Wt 2
Concoction
Ridersbane
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Wind My Friend+Attack +3 if this unit's Attack Speed exceeds the foe's by at least 5; Avo +20 if it exceeds it by at least 8
DexRavaging ArtsDamage dealt +6 on a critical hit
Ever VigilantRestores a small amount of HP after defeating a foe with a critical hitHP
Positioning[Infantry] Avo +10 in combat when occupying advantageous terrain
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Haze SliceCost 2 Mt 3 Hit 0
Crosswise CutCost 4 Mt 5 Hit 0
WindsweepCost 10 Mt 5 Hit 0
Lightning StrikeCost 5 Mt 8 Hit 20
Adept ArchersGambit: Disrupting Shot
Levin Sword +3Mt 20 Hit 70 Wt 8
Cleansing Blade +3Mt 20 Hit 90 Wt 3
Short Spear +2
Silver Spear +3
Concoction
Ridersbane +2
Read the WindsAvo +10 in combat against bow users
Lightning ReflexesWhen initiating combat, if attack speed exceeds the foe's by at least 10, make a follow-up attack before the foe can counterattack
Swords Lv. 4Hit and Avo +7 when a sword is equipped
Flitting Flier[Flying] Attack speed +2 when initiating combat
Wind My Friend+Attack +3 if this unit's Attack Speed exceeds the foe's by at least 5; Avo +20 if it exceeds it by at least 8
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Mount/DismountCan use “Mount” and “Dismount”
Combat Arts +1Equippable combat arts +1
Flying Avo +7[Flying] Avo +7
Flowing SpearCost 2 Mt 3 Hit 0
Quick ThrustCost 2 Mt 0 Hit 0
KhamsinCost 5 Mt 7 Hit 0
Lightning StrikeCost 5 Mt 8 Hit 20
FalicornStr+1 Spd+3 Dex+1
Levin Sword +3Mt 20 Hit 70 Wt 8
Cleansing Blade +3Mt 20 Hit 90 Wt 3
Short Spear +2
Silver Spear +3
Concoction
Ridersbane +2
Read the WindsAvo +10 in combat against bow users
Lightning ReflexesWhen initiating combat, if attack speed exceeds the foe's by at least 10, make a follow-up attack before the foe can counterattack
Swords Lv. 4Hit and Avo +7 when a sword is equipped
Flitting Flier[Flying] Attack speed +2 when initiating combat
Wind My Friend+Attack +3 if this unit's Attack Speed exceeds the foe's by at least 5; Avo +20 if it exceeds it by at least 8
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Mount/DismountCan use “Mount” and “Dismount”
Combat Arts +1Equippable combat arts +1
Flying Avo +7[Flying] Avo +7
Quick ThrustCost 2 Mt 0 Hit 0
KhamsinCost 5 Mt 7 Hit 0
Flowing SpearCost 2 Mt 3 Hit 0
Lightning StrikeCost 5 Mt 8 Hit 20
FalicornStr+1 Spd+3 Dex+1
Iron Spear
Iron SwordMt 9 Hit 90 Wt 4
Ridersbane
Ji
Vulnerary
Vulnerary
Spears Lv. 1Hit +3 with a spear equipped
Read the WindsAvo +10 in combat against bow users
DistractionAdjacent enemies suffer Hit -3
Defense BasicsDef+1
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Flowing SpearCost 2 Mt 3 Hit 0
Quick ThrustCost 2 Mt 0 Hit 0
KhamsinCost 5 Mt 7 Hit 0
WindweaveCost 1 Mt 2 Hit 0
Iron SwordMt 9 Hit 90 Wt 4
Positioning[Infantry] Avo +10 in combat when occupying advantageous terrain
Read the WindsAvo +10 in combat against bow users
DistractionAdjacent enemies suffer Hit -3
Defense BasicsDef+1
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Haze SliceCost 2 Mt 3 Hit 0
Crosswise CutCost 4 Mt 5 Hit 0
Gale BlowCost 5 Mt 7 Hit 0
Iron Spear +2
Levin SwordMt 12 Hit 70 Wt 8
Ridersbane
Ji
Vulnerary
Vulnerary
Protecting WingsRes+3
Read the WindsAvo +10 in combat against bow users
Spears Lv. 3Hit and Avo +5 when a spear is equipped
Wind My FriendAttack +3 if this unit's Attack Speed exceeds the foe's by at least 5 during combat.
Flitting Flier[Flying] Attack speed +2 when initiating combat
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Mount/DismountCan use “Mount” and “Dismount”
Flowing SpearCost 2 Mt 3 Hit 0
Quick ThrustCost 2 Mt 0 Hit 0
KhamsinCost 5 Mt 7 Hit 0
Wild PegasusSpd+3 Res+2
Iron Spear +2
Silver Spear +1
Short Spear +1
Ridersbane
Ji
Concoction
Spears Lv. 3Hit and Avo +5 when a spear is equipped
Wind My Friend+Attack +3 if this unit's Attack Speed exceeds the foe's by at least 5; Avo +20 if it exceeds it by at least 8
Protecting WingsRes+3
Distraction+Adjacent enemies suffer Hit -5
Read the WindsAvo +10 in combat against bow users
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Mount/DismountCan use “Mount” and “Dismount”
Combat Arts +1Equippable combat arts +1
Flying Avo +7[Flying] Avo +7
Flowing SpearCost 2 Mt 3 Hit 0
Quick ThrustCost 2 Mt 0 Hit 0
KhamsinCost 5 Mt 7 Hit 0
WindweaveCost 1 Mt 2 Hit 0
FalicornStr+1 Spd+3 Dex+1
Iron Spear +3
Silver Spear +3
Short Spear +2
Ridersbane +2
Ji
Concoction
Spears Lv. 4Hit and Avo +7 when a spear is equipped
Wind My Friend+Attack +3 if this unit's Attack Speed exceeds the foe's by at least 5; Avo +20 if it exceeds it by at least 8
Protecting WingsRes+3
Distraction+Adjacent enemies suffer Hit -5
Read the WindsAvo +10 in combat against bow users
Punishing SquallHit +20 in combat if the user's Attack Speed exceeds the enemy's by at least 3
Mount/DismountCan use “Mount” and “Dismount”
Combat Arts +1Equippable combat arts +1
Flying Avo +7[Flying] Avo +7
Flowing SpearCost 2 Mt 3 Hit 0
Quick ThrustCost 2 Mt 0 Hit 0
KhamsinCost 5 Mt 7 Hit 0
WindweaveCost 1 Mt 2 Hit 0
FalicornStr+1 Spd+3 Dex+1Build approach and suitable stages
Sword classesSpdInto The Blade: Hunter Lv7; sword-based Spd into The Blade: Myrmidon Lv20; sword-based SpdInto The Blade: Shido Lv35; sword-based Spd into The Blade: Swordmaster Lv45; sword-based SpdInto The Blade: The Blade
The character database lists recruitment as a level 7 Soldier; switch to Hunter first to bridge the starting class.
Sword training into Celestial Trooper: Hunter Lv7; Sword training into Celestial Trooper: Myrmidon Lv20; Sword training into Celestial Trooper: Shido Lv35; Sword training into Celestial Trooper: Celestial Trooper Lv45, Lv60
Celestial Trooper is the top master-class pick, using strengths in Sword, Spear, and Flying alongside high Spd; train Flying C in advance.
Wing Soldier/Pegasus into endgame flight: Hunter Lv7; Wing Soldier/Pegasus into endgame flight: Wing Soldier Lv20; Wing Soldier/Pegasus into endgame flight: Celestial Trooper Lv45, Lv60
namakemono289’s endgame footage shows a level 67 Celestial Trooper,
Levin Sword and
Cleansing Blade and a Canto Falicorn. No new advanced class is specified, so stay in Wing Soldier until endgame certification opens. The earlier Hunter stage and recommended reclass levels were filled in by this site.
DexWidely recommendedDexVery strongDexUseful for specific strategies
Catania: joins through the story in Leda's story; recruitable in Cai's, Dietrich's and Theodora's stories (renown 7–10).
Cai's storyRecruitable
10
3From Chapter 3Steps
Available from Part I, Chapter 3. Give one gift to unlock recruitment, then reach renown 10 and support 3 with Cai.
- Tip
Common CoffeeBuy from the gift merchant at the lower tavern in the imperial capital, Dagsion, for 100G each. Gifts and meals raise bonds with your route's protagonist; include the protagonist in the meal.
Dietrich's storyRecruitable
8
1From Chapter 4Steps
Available from Part I, Chapter 4. Give a gift to unlock recruitment, then reach Renown 8 and Bond 1 with Dietrich.
- Tip
Common CoffeeBuy from the gift merchant in the lower tavern of the imperial capital, Dagsion, for 100G each. This route only requires support 1; check the requirements after the first gift.
Theodora's storyRecruitable
7
3From Chapter 5Steps
Available from Part I, Chapter 5. Give one gift to unlock recruitment, then reach Renown 7 and support 3 with Theodora.
- Tip
Common CoffeeBuy from the gift merchant at the lower tavern in the imperial capital, Dagsion, for 100G each. Gifts and meals raise bonds with your route's protagonist; include the protagonist in the meal.
Leda's storyGiven in the tutorialEasiest option
2
1Steps
Follow the recruitment tutorial in Part I, Chapter 4. Give a gift to unlock recruitment, then reach renown 2 and support 1 with Leda.
- Tip
Common CoffeeBuy from the gift merchant in the lower tavern of the imperial capital, Dagsion, for 100G each. This route only requires support 1; check the requirements after the first gift.
Renown level
Bond Level with this route's protagonist. For all characters across the four routes, see Recruitment; see recruitment steps at How to recruit。
Most effective giftsAll are most-loved gifts available at shops. Most of Catania's favorites are Teff (coffee). Most-loved gifts show double arrows in-game and give the largest affection increase.
Find where to buy these on the map→ Where to buy all 10 favorite gifts→

Favorite11 items
Common Coffee100G · Coffee
Select Coffee100G · Coffee
Orgus Coffee150G · Coffee
Eastern Earrings800G · Fashion
Eastern Black Silk3000G · Fashion
Shield Portrait1000G · Painting
Pegasus Panorama2000G · Painting
Tales of Adventure300G · Book
Crafting Knives1000G · Handicrafts
Portrait of Yu PhasBeautiful things
Eastern Tea Leaves2000G · Drinks
Likes8 items
LikesSilver objects, silver people, silver mealsInterestsGathering information, making a name for oneself
Bond partners3 characters · 1 can reach A · 1 have confirmed paired endings
Letters indicate the highest available support conversation (C = support Lv2, B = support Lv3, A = support Lv4);
A paired ending is confirmed,For the rules, seeBonds。
A proud knight seeking a well-paying employer. She once served a noble, but lost everything in an incident five years ago. Now struggling financially, she still tries to keep others from noticing.
Details
| Title | A knight seeking the ideal employer |
|---|---|
| Affiliation | Unaffiliated |
| Birthday | 4/16 |
| Likes | Silver objects, silver people, silver meals |
| Interests | Gathering information, making a name for oneself |
| Japanese voice | Hikaru IidaWikipedia (Japanese) |
| English voice actor | Brittany LaudaWikipedia (English) |
In the story
After losing someone to rely on
Catania once served a noble, but events five years ago cost her that life. After coming to Dagsion, she earns a living as a mercenary while seeking an employer offering ideal terms.
After the war: Solo endingSpoilers
After the battle deciding the world's fate, Catania keeps seeking a lord to serve. A chance meeting brings her to an influential military officer; she wins many honors under his command, and her name enters Dagda's history.
Trivia
- Japanese voice actor: Hikaru Iida.




Swords Lv. 1
Swords Lv. 2
Swordfaire
Spears Lv. 2
Spears Lv. 5
Spearfaire
Flitting Flier+
Half Spike
Axes Lv. 1
Axes Lv. 2
Spear Buster
Axes Lv. 3
Instant Strike
Axes Lv. 4
Axes Lv. 5
Axefaire
Warning Shot
Bows Lv. 1
Encloser
Bows Lv. 2
Bows Lv. 3
Bows Lv. 4
Bows Lv. 5
Bowfaire
Cautious Blow
Fists Lv. 1
Beatdown
Fists Lv. 2
Fists Lv. 3
Fists Lv. 4
Fists Lv. 5
Fistfaire
Black Magic Lv. 1
Black Magic Lv. 2
Black Magic Lv. 3
Black Magic Lv. 4
Black Magic Lv. 5
Black-Magic Mastery
White Magic Lv. 1
White Magic Lv. 2
White Magic Lv. 3
White Magic Lv. 4
White Magic Lv. 5
White-Magic Mastery
Surprise Attack
Infantry Move
Infantry Move+
Knight’s Vanguard
Cavalry Move
Threaten
Timely Guard
Armored Leap
Bld
Build +







A
B
B