
Seraphim
White magicHoly magic that attacks with purifying light
Mt10
Hit75
Crit0
Wt10
Uses3
Rng1-2
Effective
How to obtain
| Method | Location | Timing and requirements |
|---|---|---|
| Other | Character proficiency learning | White Magic C Characters: Promised One, Theodora, Ultand, Talimun, Catania, Alexandra; learned at the listed proficiency in each character's learnset, not shared by everyone White Magic B Characters: Cai, Leda, Esmeralda, Gaitz, Io, Ludia, Fianna, Loretta, Peppe, Aswan; learned at the listed proficiency in each character's learnset, not shared by everyone White Magic A Characters: Tialla, Klapka; learned by reaching this proficiency in each character's own learning table, not shared by all characters White Magic: Initial Character: Orchel; learned at the relevant rank in each character's learning table, rather than shared by everyone |
Classes that can use this weapon type
CommonerNobleDivinerShamanPriestGuardianOvateBishopTroubadourWar MonkSentinelWisemanValkyriumThe GodhandThe TridentThe Avatar
Users
OrchelOrchel
CaiCai
TheodoraTheodora
TiallaTialla
UltandUltand
EsmeraldaEsmeralda
FiannaFianna
LedaLeda
TalimunTalimun
GaitzGaitz
IoIo
CataniaCatania
AlexandraAlexandra
LudiaLudia
LorettaLoretta
PeppePeppe
AswanAswan
KlapkaKlapka- Promised One
Power rating
Very strong Effective against netherbeasts, turning white magic offense into a counter against the many netherbeasts in Part III; healers can contribute damage too. Seraphim has base Mt 10; when effective, the weapon Mt portion is calculated as 20, then addsMag; assess the foe's other damage reduction separately.
Guides mentioning this
- Boss strategies: the war arc through the final battle
- Part 3 Promised One’s story walkthrough: six sections, squad reconstruction, and the final battle
- Fianna build guide
- Gaitz build guide
- Orchel build guide
- Theodora build guide
- Ultand build guide
- Guardian guide
- Theodora route training: armor for damage, Guardian for mobility and healing
- Theodora Chapter 3: improve the three-unit team’s Hit before focusing on Strength and Defense
- Choosing units and classes as a beginner: train early allies and cover the team’s roles
- Critical hits and consecutive strikes in combat arts: a closer look at late-July character footage
- Start with Dietrich: Bring a Cleansing Blade and healing, and schedule Paralogues by date
- Cultivation guide: Skip fertilizer to duplicate crops, and find your first rare material
- Fix Theodora’s accuracy before building a lance-and-white-magic frontliner
- Eight midgame preparations: check Attack Speed, then pack magic swords and ranged healing
- 15 early efficiency tips: support farming, weapon crates, and Underworld Boons
- Every class explained: Where growth goes and what mounts add matter more than totals
- Character tiers: Dietrich and Leda lead, and what matters most in Part 3
- Cai from Armored Ornius Rider to The Cavalier