Fire Emblem: Fortune's WeaveAnna's Notebook
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Seraphim

Seraphim

White magic

Holy magic that attacks with purifying light

Mt10
Hit75
Crit0
Wt10
Uses3
Rng1-2
Effective

How to obtain

MethodLocationTiming and requirements
OtherCharacter proficiency learning
White Magic C Characters: Promised One, Theodora, Ultand, Talimun, Catania, Alexandra; learned at the listed proficiency in each character's learnset, not shared by everyone
White Magic B Characters: Cai, Leda, Esmeralda, Gaitz, Io, Ludia, Fianna, Loretta, Peppe, Aswan; learned at the listed proficiency in each character's learnset, not shared by everyone
White Magic A Characters: Tialla, Klapka; learned by reaching this proficiency in each character's own learning table, not shared by all characters
White Magic: Initial Character: Orchel; learned at the relevant rank in each character's learning table, rather than shared by everyone

Classes that can use this weapon type

Users

OrchelOrchelCaiCaiTheodoraTheodoraTiallaTiallaUltandUltandEsmeraldaEsmeraldaFiannaFiannaLedaLedaTalimunTalimunGaitzGaitzIoIoCataniaCataniaAlexandraAlexandraLudiaLudiaLorettaLorettaPeppePeppeAswanAswanKlapkaKlapka

Power rating

Very strong Effective against netherbeasts, turning white magic offense into a counter against the many netherbeasts in Part III; healers can contribute damage too. Seraphim has base Mt 10; when effective, the weapon Mt portion is calculated as 20, then addsMag; assess the foe's other damage reduction separately.

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