
Loretta
Bロレッタ · LorettaBuild damage before making her an evasion front-liner. Full-HP Avoid benefits complete at level 35; restoring full HP promptly matters more than stacking Speed alone.


Fan art →
Nine stats
| HP | Str | Mag | Spd | Dex | Def | Res | Lck | Cha | Total | |
|---|---|---|---|---|---|---|---|---|---|---|
| Growth rates | 35% | 35% | 35% | 55% | 40% | 30% | 40% | 30% | 30% | 330% |
| Overall rank63 characters total | Rank 50 | Rank 39 | Rank 19 | Rank 5 | Rank 39 | Rank 39 | Rank 8 | Rank 36 | Rank 40 | Rank 34 |
| Base statsGladiator Lv7 | 25 | 8 | 7 | 12 | 8 | 6 | 6 | 7 | 5 | 84 |
| Base stat ranking63 characters total | Rank 49 | Rank 46 | Rank 24 | Rank 21 | Rank 38 | Rank 39 | Rank 33 | Rank 38 | Rank 50 | Rank 48 |
| Lv60 expected statsWild Ornius avoid frontliner | 50 | 27 | 24 | 48 | 31 | 28 | 28 | 26 | 23 | 285 |
| Expected rank62 characters total | Rank 57 | Rank 49 | Rank 24 | Rank 14 | Rank 54 | Rank 31 | Rank 22 | Rank 39 | Rank 52 | Rank 59 |
Proficiency
Starting skills
| Category | Skills | Effect |
|---|---|---|
| Personal skill | Steadfast | In combat, if the user'sHPis at least half, Avo +10 |
| Level skillsLv20 | Peak Form | In combat, if the user'sHPis at maximum, attack +3 |
| Level skillsLv35 | Peak Form+ | In combat, if the user'sHPis at maximum, Attack +3, Avo +10 |
Nishiyama Unosuke’s “Can an Avoid Tank Work in Fortune’s Weave?”: train in Ornius Rider with a Wild Ornius on Cai’s route for Spd, Lv47 Armored Ornius Rider in Part 2,
Whirlwind Blade、
Phantom Ring and full-HP skills on favorable terrain to take hits; the starting Gladiator stage is filled in from base.class. The original does not specify a level for leaving Gladiator.
Build on her strength in swords throughout; use
Cleansing Blade for the Promised One’s story, giving up flying to avoid effective damage from bows. Stay in Shido until Swordmaster unlocks.
Shido is the usual advanced option, with Caladrius available on Cai’s route, ending in Celestial Trooper. This route follows Cai’s continuous Ornius branch. At full HP, Peak Form+, her personal Steadfast, and the class’s Flying Avo +7 total +27 skill-based avoid. The flying class and mount must be unlocked. The Gladiator start is filled in from base.class.
Loretta as an evasion tank in Part 2 on Hard
Loretta can serve as an evasion frontline unit in Part 2 on Hard. Combine her full-HP ability, an Avoid weapon, and favorable terrain. She can block attacks some armored units struggle to survive, but position according to enemy Hit. Let her hold enemies while other damage dealers defeat bosses.
At level 47, her Avoid still needs terrain
This run used a level 47
Armored Ornius Rider with
Whirlwind Blade and
Phantom Ring, showing 68 Avoid on the status screen.
Steadfast and
Peak Form+ each added 10 in combat, bringing her to 88. Enemy Hit at this stage ranged from roughly 90 to 130. Even 88 Avoid leaves some enemies able to hit her, so her displayed stats alone do not justify sending her into any enemy formation by herself.
Her five equipped ability slots were
Swords Lv. 3,
Read the Winds,
Knightly Senses,
Peak Form+ and
Sense Threat. Her personal ability
Steadfast and mount ability
Paired Stealth were separate and did not occupy those five slots. The screenshot showed six inventory items:
Whirlwind Blade,
Levin Sword+1,
Greatsword+1,
Phantom Ring,
Concoction and
Antitoxin. She mainly held enemies off with
Whirlwind Blade, switching to
Levin Sword when damage was insufficient.
Obtain the weapons and accessory, learn the abilities, and complete mastery before assembling this setup.
Stack each condition at full HP
Steadfast requires at least half HP and grants Avoid +10.
Peak Form+ requires full HP and grants Attack +3 and Avoid +10. The former gives her a personal foundation for evasion tanking, while the latter makes maintaining full health central to the setup. After taking damage, she loses the full-HP bonus even if she remains above half HP. Reassess enemy Hit rather than using the previous forecast.
Swords Lv. 3 provides baseline Hit and Avoid while wielding a sword. Archers often have high Hit, so
Read the Winds specifically improves Avoid against bows.
Knightly Senses improves Avoid against spears; its individual benefit is modest, but it stacks with the other conditions.
Sense Threat, the mastery ability for
Armored Ornius Rider, increases Avoid against effective attacks. In this run, it improved her matchup against spears while riding an ornius. The mount ability
Paired Stealth in
Cai's story combines with favorable terrain to make positioning even more rewarding.
Healing therefore does more than restore her margin for error: it restores the full set of evasion conditions for her next engagement. Fill her HP first, then check the enemy's weapon type and whether it deals effective damage to determine which of her five equipped abilities will activate.
Thickets make counterattacks more reliable
Early Part 2 has plenty of thickets, letting her bait enemies from tiles that increase Avoid. In one battle, a
Dragoon wielding
Silver Axe had 0 Hit against
Loretta in a thicket. With terrain support, she could switch to the lower-Avoid
Levin Sword and still counterattack reliably to defeat armored units.
Favorable terrain becomes scarcer in the middle of Part 2, making the setup noticeably harder to use. The Avoid she built earlier has not suddenly stopped working; she has lost the final modifier that suppressed the enemy's remaining Hit. When a map lacks a suitable position, bait fewer enemies at once and engage according to the actual combat forecast.
Healing tiles and defensive formations return later, giving the evasion frontliner room to work again. In combat on a defensive formation, even an enemy wielding
Bolganone had 0 Hit. Against mixed groups of golems, mages and archers, use these positions to counterattack gradually and take offensive pressure off your allies.
Build Speed with a Wild Ornius in
Cai's story
The animal system in
Cai's story is useful if you want to build Speed first. This run paired
Ornius Rider with a Wild Ornius, reaching 75% Speed growth from her personal 55%, the class's 10% and the mount's 10%. Gaining 20 percentage points beyond her personal growth around level 10 makes early ornius training appealing.
This setup was adjusted partway through play. First obtain Ornius-riding certification and a mount, raise its bond, then put later level-ups into the mounted stage.
Fist combat is a possible later experiment: develop Speed through riding, then raise Avoid with
Dodge Gauntlets and fist-class evasion abilities. Fist classes do not easily provide Speed growth at the same time, so connect the Speed-training stage to the final defensive class. The fist approach remains untested; the Part 2 clear used swords.
Hold enemies with
Whirlwind Blade and fight armor with
Levin Sword
Whirlwind Blade offers more than damage: its Avoid +10 makes it part of her defensive setup. The trade-off is low damage, so
Levin Sword serves a different purpose against high-Defense targets that need to be killed.
Levin Sword sacrifices some Avoid, but on favorable terrain, the
Loretta in this run still retained enough Avoid to counterattack
Armored Knight with magic damage.
Phantom Ring lists Avoid +5 and Weight 3. Equipping it in this example raised actual Avoid by only 4. Weight also affects combat performance, so check the actual change on other characters.
An evasion gauntlet serving a similar purpose to
Whirlwind Blade was also obtained during play, prompting consideration of a later fist build. No complete fist build was demonstrated in combat. The currently reproducible setup still combines a sword, ring, full HP, and terrain.
Blocking reinforcements and defeating bosses are separate jobs
Some enemies are manageable without favorable terrain. In one battle, a
Dragoon wielding a low-Hit throwing axe still displayed 0 Hit against
Loretta on open ground, allowing her to hold reinforcements alone. Check the enemy’s current weapon and Hit before leaving her alone; other
Dragoon enemies may differ.
Boss fights can expose insufficient damage. Dagda’s normal attack and Smash were both reduced to 0 Hit, but
Whirlwind Blade also dealt no damage and could not even break the barrier. The evasion unit had done its job of absorbing attacks; other attackers still needed to break barriers and secure the kill. Switching to an axe for Might remains an idea, with Weight and ability compatibility untested.
Another late boss fight also allowed terrain to reduce enemy Hit to 0, while her own attack showed 100 Hit but 0 damage. She could crack the barrier, but the enemy also had automatic healing, so she still could not finish the battle alone. Successful evasion cannot replace meaningful damage, which is why her weapons need to retain two distinct roles.
She can also exhaust limited long-range spell and emplacement uses to ease the advance. Luring still depends on whether enemies choose to attack that position; they may stay away after you form up. When later Part 2 axe enemies hit harder and armored units struggle, this terrain-based evasion role supplies another defensive option.
More guides
- Loretta training routes and recruitment requirements (Game8 Japanese)Game8 Japanese guide team
- Loretta's recommended classes and recruitmentGameWith Fortune's Weave guide team
- Post-clear favorite characters and build logKoniro Wasabi
- Leda route character usage logsagaryuuju
- Player build discussion: Ranger, Shido and other routesSirDootDoot and other players
- Loretta's class and training recommendations (Game8 English)Game8 (English)
Site guides

Use Brigand to improve Strength first, then choose ground swords or Celestial Trooper. Avoid is reliable at high HP; teammates need to restore her to full promptly.
At level 35, full HP is required for the complete Avoid and Attack benefits. Both Strength and Magic need development, and Sword training remains useful. Celestial Trooper is a Part 3 option.

Class progression by stage
Part 1: Choose physical or magic
Build damage first. For physical offense, take
Brigand at level 20 and Sword or Axe C to improve Strength. Keep training Sword for either a sword endpoint or a return to flight. Leveling only in winged classes for Speed can leave damage behind.
Alternative: Pugilist improves Strength and Speed together. Take
Pugilist at level 20 and Gauntlet C. Master Attack, Get Back for Avoid +10 in the combat where you use an art. It contributes in the twenties, and you can stay in Pugilist at level 35; the cost is extra Gauntlet training.
Alternative: train magic directly. Take
Shaman at level 20 and Black Magic C to develop Magic and Speed. Early black-magic uses are limited, so attack alongside teammates until spell uses and proficiency catch up. Train Sword C separately if you want a Levin Sword.
Equipment at this stage: Physical builds use a practical sword or gauntlets. Magic builds keep spells and prepare a Levin Sword as a later choice. Prepare equipment separately for each of the three routes.
Part 2: Complete the Avoid bonuses at level 35
A physical fist route wanting swords and anti-flying bows can take
Ranger at level 35 with Sword or Bow B after its unlock, preparing Sword S for Part 3 along the way. Without Ranger qualification, stay in Pugilist. Ranger does not automatically open at level 35 on every protagonist's route. Check the class page for its unlock.
For more Speed growth on a magic route, stay in Shaman at level 35 instead of switching to Ovate yet.
Arrange ranged healing on either route. Remove enemies that can hit her, then restore full HP before the next round. Recalculate Avoid after taking damage.

Part 3: Flight or ground fists and white magic
Physical flight: At level 45, Flying C, and Sword or Spear A, take
Celestial Trooper after clearing the first segment. Lightning Reflexes mastery supports consecutive initiating attacks, but its own activation conditions still apply; full HP alone is not enough. Use physical swords for ordinary enemies, Levin Sword for high Defense, and Cleansing Blade for netherfiends, checking the forecast before switching.
Alternative: ground fists. At level 45, Gauntlet B, White Magic D, and the War Monk unlock, use
War Monk. It emphasizes gauntlets and white magic and cannot use both black and white magic. Check whether you can keep using Levin Sword before switching. A magic-trained build needs different damage tools.
To keep black magic and Levin Sword, stay in a suitable magic class; choose War Monk if you want to emphasize Avoid instead. Another option is Dancer, using high Speed and Avoid for a refresh role. This changes her team role to support rather than main offense.
Divine classes add optional power. After Sword S, rotate through The Blade for Divine Insight (Speed +10) and The Eternal for Divine Might (Strength +10), using qualification items from Part 3's fourth segment. Free the slots afterward. Add these after the main route is functional.
Heal before taking the next round
Draw attacks from within healing coverage, checking enemy Hit and damage first. Recheck whether skills remain active after losing HP: Engage at full HP, heal to full, then take the next round. In flight, avoid or remove archers and high-accuracy enemies first.
Recruitment details
Reserve 3 Iron Swords early. Build the support needed on your route, then negotiate at its Renown threshold. Requirements differ by route. See the Loretta recruitment page.
Choose one of swords, fists, or magic first
- Full-HP Avoid +20 arrives at level 35. Level 20 Peak Form only adds Attack.
- Build damage early. Choose either improving Strength or switching to magic.
- Train Sword, Gauntlet, Black Magic, and Flying on separate branches. Choose subjects for the final role.
- War Monk cannot use black magic. Equip weapons and spells according to the new class's permissions.
Comments
Bronze SwordMt 4 Hit 90 Wt 3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 1Hit +3 when wielding a sword
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
DistractionAdjacent enemies suffer Hit -3
Attack BasicsStr+1
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Cleansing BladeMt 8 Hit 90 Wt 3
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
Peak Form+In combat, if the user'sHPis at maximum, Attack +3, Avo +10
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Mount/DismountCan use “Mount” and “Dismount”
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Wild OrniusSpd+2 Dex+3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Greatsword +1
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
Attack BasicsStr+1
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Mount/DismountCan use “Mount” and “Dismount”
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Wild OrniusSpd+2 Dex+3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Greatsword +1
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
Peak Form+In combat, if the user'sHPis at maximum, Attack +3, Avo +10
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Mount/DismountCan use “Mount” and “Dismount”
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Wild OrniusSpd+2 Dex+3
Bronze SwordMt 4 Hit 90 Wt 3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 1Hit +3 when wielding a sword
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
DistractionAdjacent enemies suffer Hit -3
Attack BasicsStr+1
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Greatsword +1
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 2Hit +5 when wielding a sword
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
Peak FormIn combat, if the user'sHPis at maximum, attack +3
DistractionAdjacent enemies suffer Hit -3
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Greatsword +1
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
Peak Form+In combat, if the user'sHPis at maximum, Attack +3, Avo +10
DistractionAdjacent enemies suffer Hit -3
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Adept ArchersGambit: Disrupting Shot
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Greatsword +1
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
Peak Form+In combat, if the user'sHPis at maximum, Attack +3, Avo +10
DistractionAdjacent enemies suffer Hit -3
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Elite HuntersGambit: Disrupting Shot
Silver Sword +3Mt 24 Hit 95 Wt 4
Levin Sword +3Mt 20 Hit 70 Wt 8
Cleansing Blade +3Mt 20 Hit 90 Wt 3
Flyssa +3
Whirlwind Blade +3Mt 20 Hit 90 Wt 2
Concoction
SwordfaireHit and Avoid +10, Attack +3 when wielding a sword
Peak Form+In combat, if the user'sHPis at maximum, Attack +3, Avo +10
Distraction+Adjacent enemies suffer Hit -5
Practiced ArtHit +10 when attacking with a combat art
Pavise20% chance to halve damage from a physical attack
Lightning StrikeCost 5 Mt 8 Hit 20
Elite HuntersGambit: Disrupting Shot
Bronze SwordMt 4 Hit 90 Wt 3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 1Hit +3 when wielding a sword
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
DistractionAdjacent enemies suffer Hit -3
Attack BasicsStr+1
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Cleansing BladeMt 8 Hit 90 Wt 3
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
Peak Form+In combat, if the user'sHPis at maximum, Attack +3, Avo +10
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Mount/DismountCan use “Mount” and “Dismount”
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Wild OrniusSpd+2 Dex+3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Cleansing BladeMt 8 Hit 90 Wt 3
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
Attack BasicsStr+1
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Mount/DismountCan use “Mount” and “Dismount”
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Wild OrniusSpd+2 Dex+3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Cleansing BladeMt 8 Hit 90 Wt 3
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
Peak Form+In combat, if the user'sHPis at maximum, Attack +3, Avo +10
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Mount/DismountCan use “Mount” and “Dismount”
Black-Magic SeekerBlack magic uses ×2
Combat Arts +1Equippable combat arts +1
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
Wild OrniusSpd+2 Dex+3
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Cleansing BladeMt 8 Hit 90 Wt 3
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
Peak Form+In combat, if the user'sHPis at maximum, Attack +3, Avo +10
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Mount/DismountCan use “Mount” and “Dismount”
Combat Arts +1Equippable combat arts +1
Flying Avo +7[Flying] Avo +7
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
FalicornStr+1 Spd+3 Dex+1
Whirlwind BladeMt 8 Hit 90 Wt 2
Levin Sword +1Mt 14 Hit 70 Wt 8
Cleansing BladeMt 8 Hit 90 Wt 3
Phantom RingWt 3
Concoction
Antitoxin
Swords Lv. 3Hit and Avo +5 when a sword is equipped
Read the WindsAvo +10 in combat against bow users
Knightly SensesAvoid +10 in combat against spear users
Peak Form+In combat, if the user'sHPis at maximum, Attack +3, Avo +10
Sense ThreatAvo +20 in combat if the enemy's attack is effective or super-effective against you
Mount/DismountCan use “Mount” and “Dismount”
Combat Arts +1Equippable combat arts +1
Flying Avo +7[Flying] Avo +7
Lightning StrikeCost 5 Mt 8 Hit 20
Phantom RingEquippedWt 3
FalicornStr+1 Spd+3 Dex+1Build approach and suitable stages
Wild Ornius avoid frontliner: Ornius Rider Lv7; Wild Ornius avoid frontliner: Armored Ornius Rider Lv20, Lv47
Nishiyama Unosuke’s “Can an Avoid Tank Work in Fortune’s Weave?”: train in Ornius Rider with a Wild Ornius on Cai’s route for Spd, Lv47 Armored Ornius Rider in Part 2,
Whirlwind Blade、
Phantom Ring and full-HP skills with favorable terrain to take hits. The Gladiator start is filled in from base.class; the original text does not specify a level for leaving Gladiator. Equip each slot at this stage when its learning and acquisition conditions are met.
Sword training into The Blade: Myrmidon Lv20; Sword training into The Blade: Shido Lv35; Sword training into The Blade: Swordmaster Lv45; Sword training into The Blade: The Blade Lv60
Build on her strength in swords throughout; use
Cleansing Blade to handle the Promised One’s story, giving up flight to avoid bow effectiveness. Stay in Shido until Swordmaster unlocks. Equip each slot at this stage when its learning and acquisition conditions are met.
Ornius training into Celestial Trooper: Ornius Rider Lv7; Ornius training into Celestial Trooper: Armored Ornius Rider Lv20; Ornius training into Celestial Trooper: Caladrius Lv35; Ornius training into Celestial Trooper: Celestial Trooper Lv45, Lv60
Shido is the usual advanced option; choose Caladrius in Cai’s story, then Celestial Trooper. This follows the continuous Ornius-mounted branch in Cai’s story: Peak Form+ at full HP, the personal skill Steadfast, and the class skill Flying Avoid +7 total +27 skill-based Avoid. The flying classes and mounts must be unlocked. The starting Gladiator stage is filled in from base.class. Equip each slot only after meeting its learning and acquisition requirements.
DexWidely recommendedDexVery strongDexUseful for specific strategies
Loretta: recruitable on the Cai, Dietrich, Theodora, and Leda routes (renown 5–9).
Cai's storyRecruitableSteps
Recruitable. Recorded from Part I, Chapter 3; must still meet the joining requirements once available. In Dagsion, give one gift to unlock recruitment, then reach Renown Lv7 and support Lv3 with Cai. Negotiate by handing over
Iron Sword3 weapons. Complete before this route's Chapter 12 main battle; ordinary recruitment is unavailable once the War Arc begins. Gift options:
Fragrant Pastries, available for 30G from the gift merchant at the tavern in lower Dagsion.
- Negotiate
Iron Sword×3
Dietrich's storyRecruitableSteps
Recruitable. Contact is recorded from Part I, Chapter 4; joining requirements still apply once available. Give a gift in Dagsion to unlock recruitment, then reach Renown Lv9 and Bond Lv3 with Dietrich. Negotiate by giving
Iron Sword3 weapons. Complete before this route's Chapter 12 main battle; ordinary recruitment is unavailable once the War Arc begins. Gift options:
Fragrant Pastries, available for 30G from the gift merchant at the tavern in lower Dagsion.
- Negotiate
Iron Sword×3
Theodora's storyRecruitableSteps
Recruitable. Contact is recorded from Part I, Chapter 5; joining requirements still apply once available. Give a gift in Dagsion to unlock recruitment, then reach Renown Lv5 and Bond Lv3 with Theodora. Negotiate by giving
Iron Sword3 weapons. Finish before leaving the city on 10/24 and before this route's Chapter 12 main battle. Gift options include
Fragrant Pastries, available for 30G from the gift merchant at the tavern in lower Dagsion.
- Negotiate
Iron Sword×3
Leda's storyRecruitableEasiest optionSteps
Recruitable. Recorded as available from Part I, Chapter 4; joining requirements still apply once the character appears. Give one gift in Dagsion to unlock recruitment, then reach Renown Lv5 and Bond Lv3 with Leda. Hand over
Iron Sword3 weapons. Complete before this route's Chapter 12 main battle; ordinary recruitment is unavailable once the War Arc begins. Gift options:
Fragrant Pastries, available for 30G from the gift merchant at the tavern in lower Dagsion.
- Negotiate
Iron Sword×3
Renown level
Bond Level with this route's protagonist. For all characters across the four routes, see Recruitment; see recruitment steps at How to recruit。
Most effective giftsAll are favorites available in shops. Loretta mainly loves sweets. Favorite gifts display double arrows in-game and grant the most bond points.
Find where to buy these on the map→ Where to buy all 5 favorite gifts→

Favorite5 items
Likes12 items
Honey Milk100G · Sweets
Pure-White Cervi200G · Sweets
Honey Pastries30G · Sweets
Ginji Cervi150G · Sweets
Pastry Cookbook200G · Sweets
Training Weights300G · Training
Training Pillar500G · Training
Crimson Ghosh200G · Fermented drinks
Joint-Relief Gloves300G · Bow
Arrowhead Gem1500G · Fashion
Home-Recipe Book300G · Cooking
Blue-Rose Bouquet500G · FlowersLikesReliable people, sweets, friendsInterestsSword training, fishing
Bond partners8 characters · 3 can reach A · 1 have confirmed paired endings
Letters indicate the highest available support conversation (C = support Lv2, B = support Lv3, A = support Lv4);
A paired ending is confirmed,For the rules, seeBonds。
A lively girl working at Credna Temple. She calls the cat-masked priestess Orchel Lady Priestess and follows her everywhere. Stubborn and competitive, she is nevertheless terrified of ghosts.
Details
| Title | The girl from Credna Temple |
|---|---|
| Affiliation | Credna Temple |
| Birthday | 8/23 |
| Likes | Reliable people, sweets, friends |
| Interests | Sword training, fishing |
| Japanese voice | Satsumi MatsudaWikipedia (Japanese) |
| English voice actor | Amber Lee ConnorsWikipedia (English) |
Relationships
In the story
A little temple follower
Loretta works at Credna Temple, calling Orchel “Lady Priest” and always following her. She is lively and competitive, but deeply afraid of ghosts.
Establishes a home for war orphansSpoilers
In her paired ending with Eshmel, she decides to build an orphanage for children who lost their families. Though she nearly gives up, Eshmel stays by her side until it is completed in Dagsion and takes in many children.
Trivia
- Her name developed from a female name associated with laurel, which symbolizes victory in this etymology.















Swords Lv. 4
Swords Lv. 5
Tempest Spear
Spears Lv. 1
Quick Thrust
Spears Lv. 2
Khamsin
Spears Lv. 3
Flying Spear
Spears Lv. 4
Spears Lv. 5
Spearfaire
Flitting Flier
Spike
Axes Lv. 1
Half Spike
Axes Lv. 2
Riot
Axes Lv. 3
Axes Lv. 4
Axes Lv. 5
Axefaire
Warning Shot
Bows Lv. 1
Snipe
Bows Lv. 2
Arrowcrack
Bows Lv. 3
Haphazard
Bows Lv. 4
Bows Lv. 5
Bowfaire
Beatdown
Fists Lv. 1
Retreating Fist
Fists Lv. 2
Battle Rush
Fists Lv. 3
Spirit Smash
Fists Lv. 4
Fists Lv. 5
Fistfaire
Black Magic Lv. 1
Black Magic Lv. 2
Black Magic Lv. 3
Black Magic Lv. 4
Black Magic Lv. 5
Black-Magic Mastery
White Magic Lv. 1
White Magic Lv. 2
White Magic Lv. 3
White Magic Lv. 4
White Magic Lv. 5
White-Magic Mastery
Evasion
Dodge
Sniper Evasion
Infantry Move
Knight’s Vanguard
Shove
Counter Snipers
Timely Guard
Armored Leap
Armored Move
Bld
Build +




A
A
A
B
B
B
B
B