Fire Emblem: Fortune's WeaveAnna's Notebook
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Wiseman

Master classesワイズマン · Wiseman
WeaponsAxe, gauntlets, white magic
Movement5
TypeInfantry

Class requirements

Recommended levelLv45
ProficiencyWhite Magic A
Certification itemMaster License
UnlockUnlocked after clearing section 1 of the Promised One's story
ChapterUnlocked after clearing section 1 of the Promised One's story (Part III)

Growth rate modifiersTotal +75%

HP+10%
Str-5%
Mag+20%
Spd+5%
Dex+0%
Def-10%
Res+25%
Lck+20%
Cha+10%

Stats

HPStrMagSpdDexDefResLckCha
Bonus405220942

Class and mastery skills

CategorySkillsEffect
Class skillsWhite-Magic SeekerWhite magic uses ×2
Class skillsMagic Heal +15Healing allies with magic restores +15 HP
Mastery skillMagControl10% chance in combat against enemies using magic to prevent their counterattack

Mastery skill: Learned by maxing out this class's experience. Retained after changing class.

Recommended characters for this class

Playing this class

Wiseman is an endgame White Magic specialist with double White Magic uses and Magic Heal +15. Changing from Bishop loses Black Magic; choose it for long-map healing or effective White Magic against risen dead.

Wiseman exam and growth screen: White Magic A appears at the lower left. Magic growth rises 45→65, Resistance 35→60, and Defense drops 35→25. White Magic is active and Black Magic dimmed, showing gains and lost access together.
Wiseman exam and growth screen: White Magic A appears at the lower left. Magic growth rises 45→65, Resistance 35→60, and Defense drops 35→25. White Magic is active and Black Magic dimmed, showing gains and lost access together.

Suitable characters

  • Dante: Bishop → Wiseman for dedicated White Magic healing. Stay behind physical enemies.
  • Fianna: Priest → Bishop → Wiseman to continue healing. Her Sword weakness makes forcing Sword training for Speed unnecessary.
  • Tialla and Sofia: follow Priest and Bishop to improve ranged healing uses and recovery.

Olympia, Orchel, and Yang Jie can also follow a Wiseman healing branch.

Training requirements

Unlocks after Segment 1 of the Promised One's story. Recommended level 45 and White Magic A. Uses axes, gauntlets, and White Magic; cannot equip Black Magic. Movement 5; growth modifiers are Magic +20, Resistance +25, Luck +20, and Defense −10. Assign former Black Magic damage to allies before changing.

Mastery Dominate Magic has a 10% chance to prevent counters from enemies using magic. Plan as though the enemy will counter; do not gamble survival on it.

When to choose Wiseman

Use Wiseman when healing uses are tight or White Magic is needed against Underworld-enhanced armored risen dead. If someone else heals and your main role is Black Magic, choose Druid. Changing to Wiseman for a 10% no-counter chance is not worthwhile.

Fianna can also stay Valkyrium. Her personal ability saves White Magic uses, allowing mounted mobility with both magic types without occupying a divine-class slot.