Olympia
Aオリンピア · OlympiaCombine white-magic healing with Nosferatu offense. Bishop most easily retains both magic types; choose Wiseman in Part 3 only if you can give up black magic.


Fan art →
Nine stats
| HP | Str | Mag | Spd | Dex | Def | Res | Lck | Cha | Total | |
|---|---|---|---|---|---|---|---|---|---|---|
| Growth rates | 35% | 35% | 50% | 35% | 35% | 30% | 40% | 40% | 40% | 340% |
| Overall rank63 characters total | Rank 50 | Rank 39 | Rank 2 | Rank 39 | Rank 54 | Rank 39 | Rank 8 | Rank 13 | Rank 18 | Rank 24 |
| Base statsDiviner Lv1 | 25 | 6 | 14 | 8 | 7 | 6 | 8 | 8 | 9 | 91 |
| Base stat ranking63 characters total | Rank 49 | Rank 56 | Rank 7 | Rank 40 | Rank 51 | Rank 39 | Rank 22 | Rank 30 | Rank 24 | Rank 33 |
| Lv60 expected statsBishop and Wiseman into The Avatar | 54 | 24 | 57 | 32 | 32 | 19 | 51 | 43 | 39 | 351 |
| Expected rank62 characters total | Rank 49 | Rank 54 | Rank 1 | Rank 40 | Rank 52 | Rank 52 | Rank 2 | Rank 4 | Rank 9 | Rank 9 |
Proficiency
Starting skills
| Category | Skills | Effect |
|---|---|---|
| Personal skill | Competitive Zeal | Crit +10 when wielding magic |
| Level skillsLv20 | Ardent Nosferatu | Use |
| Level skillsLv35 | Ardent Nosferatu+ | Use |
Mag、Res、Lck and healing bonuses further strengthen
Nosferatu and healing
Doubles white magic uses and grants healing +15; when healing is not needed, use the enhanced
Nosferatu; Hane adds Physic at B before Silence at A, plus infantry training for accuracy.
Hane explicitly notes that this class does not increase white magic uses, so the trade is for mobility. The original does not specify a master-class endpoint for this branch, so none is added.
Olympia as a White Magic mainstay with Nosferatu sustain
Build
Olympia as a White Magic mainstay: go from
Diviner through
Priest and
Bishop to
Wiseman, then prepare
The Avatar for the endgame. She can support allies with
Physic and heal herself while attacking with enhanced
Nosferatu. Prioritize Magic, and do not overlook her low HP and Defense just because she can drain health.
Wiseman strengthens her White Magic further
Her joining class is
Diviner, the recommended beginner class at roughly level 5 and Renown 1, requiring Black Magic or White Magic D. Mastery at this stage grants
Magic Basics. At roughly level 20 and Renown 4, change to the intermediate
Priest, primarily requiring White Magic C. It doubles White Magic uses, adds +5 healing, and grants
Piety on mastery. Next, at White Magic B, roughly level 35, and Renown 8, change to
Bishop. It keeps the extra White Magic uses, raises bonus healing to +10, and grants
Barrier on mastery.
The recommended master class is
Wiseman at roughly level 45 and White Magic A. Its growth modifiers emphasize Magic, Resistance, and Luck, adding 20, 25, and 20 percentage points respectively.
Magic Heal +15 further improves healing per cast, and White Magic uses remain doubled. Although it can also use axes, one of her strengths, magic remains the focus of this path. There is no need to shift her training priorities just to wield an axe.
Wiseman grants
MagControl on mastery.
For Divine, choose
The Avatar after Black Magic or White Magic S and prepare its qualification. It triples black and white magic uses, provides
Magic Hit +10 and
Magic Heal +20, and masters
Divine Law. Compared with
Wiseman, it also restores a late-game role using both schools.
Wiseman cannot attack with Black Magic.
The mounted branch trades away extra spell uses
In
Cai's story, you can switch the advanced class to
Troubadour and pair it with Monoceros. At bond level 5, it gives Luck +3 and adds 10 percentage points to Resistance growth, helping a healer survive. Animal capture begins in Chapter 5 of
Cai's story. Total growth bonuses at bond level 5 equal 25 percentage points, so you can use a wild individual of the same type until you find a rare one.
Cavalry helps travel, but
Troubadour does not increase White Magic uses. If the battle needs repeated
Nosferatu attacks and several
Physic casts,
Bishop’s uses fit better. Choose mobility when infantry cannot keep up with the front. The two classes’ bonuses do not stack.
Nosferatu provides damage and healing together
Competitive Zeal grants Critical +10 when magic is equipped, and level 35's
Ardent Nosferatu+ adds Attack +5 and Critical +10 to
Nosferatu. Together, these give
Nosferatu an extra 20 Critical, and higher damage also increases health drained.
Nosferatu restores half the damage dealt. It must actually hit and deal damage; it cannot save her after a one-hit defeat.
She lacks the powerful healing spell
Recover, but has
Heal and
Physic.
Emergis improves allies' Dodge,
Silence prevents enemy spellcasting, and
Berserk confuses enemies. Reaching
Physic at White Magic B, then
Silence at A, are important milestones for this White Magic build. Use
Nosferatu for damage when healing is not needed, so attacking does not delay treatment for allies.
Her Black Magic includes
Thunder,
Blizzard,
Thoron, and
Ice Blade.
Thoron has a base Range of 1–3, farther than other common spells, but pays for it in Hit and Weight. Do not send her into close combat just because its Might is 20. Classes with both magic types can use Black Magic to conserve
Nosferatu uses; pure White Magic classes must choose spells within their casting permissions.
Check Magic and survival at the end of Part 1
Around level 40, it is ideal for Magic, Resistance, Speed, and HP to exceed expectations. Her personal 50% Magic growth improves attacks, while one-third of Magic contributes to healing. Her 40% Resistance growth helps her withstand magical counterattacks. The main goal of her 35% Speed growth is to take fewer follow-up attacks, while 35% HP growth provides a margin of safety when she occasionally takes a hit.
Strength 35%, Defense 30%, and Charm 40% are not primary benchmarks.
Wiseman can use axes, but that alone is no reason to train Strength. Handle low Defense through positioning first. Dexterity 35% and Luck 40% can grow normally; all nine personal growths total 340. If Magic grows poorly, train her on another route and use Merge Causality to take each higher stat.
Her overall rating is A: healing and magic capable of landing critical hits are both useful, giving her plenty of opportunities to fight in Part 1. Her weaknesses are average Speed and Dexterity, along with poor physical durability that makes pushing forward risky. Axe and White Magic are strengths, while Spear is a weakness. Training should serve the White Magic path rather than abandoning her existing spell advantages just to use her Axe strength.
Improve Hit without a long detour
Steady Shot grants Hit +5 when infantry equips bows or magic, directly helping
Nosferatu. Equip her personal spell skills and the White Magic proficiency skill series according to the spells she currently uses most.
Attack Formation strengthens adjacent allies, while
Threaten+ reduces adjacent enemies' Critical.
Armored Combat works only in armored classes, so it is not a permanent Dexterity bonus for
Bishop.
She can also learn
Gale Spear,
Spike,
Mighty Fist, and
Song of Feeling.
Song of Feeling gives allies in range Strength +2 until the next player phase, adding support beyond attacks and healing. For Combat Arts, check whether the current class can use the relevant weapon. Learning an art does not make it equippable on every magic class.
Recruiting her in other stories requires three negotiations
In Chapter 3 of
Leda's story, she joins through the story after her event battle. Chapter 4 of
Cai's story requires Support 3 and Renown 8; Chapter 5 of
Dietrich's story requires Support 3 and Renown 6; and Chapter 5 of
Theodora's story requires Support 3 and Renown 9. These three stories also require negotiations.
First, explore Dawn Plains for
Scarlet Firedrops. Travel from East Amalthea Station to Feronia Station; with stations unlocked, a return trip from the capital takes about five turns. Allow more travel time without them. Second, buy
Aurum Rose at Baina Oasis in the desert west of the capital. The first visit requires crossing the desert from the east, and the route disappears, so leave enough exploration time. Third, obtain
Azure Heart from Azure Crystal Cave in the continent’s southwest, using nearby Chiron Station if unlocked. All three deliveries are required to recruit her.
She likes music and fine gifts
She likes singing, dancing, playing music, writing poetry, and being the center of attention. Her favorite gifts are
Eastern Black Silk,
Common Coffee,
Eastern Earrings,
Orgus Coffee, and
History of a Master. She likes
Portrait of Yu Phas,
Gaudy Bangle,
Select Coffee, and
Southern Coffee, while Saraminian Sweets and
Garum are acceptable.
In Pale Raven conversations, sing beautifully when she says she cannot neglect music and dance for even a day; tilt your head when she talks about her fear of becoming a mother.
More guides
Site guides

Start Diviner, then Priest into Bishop for ranged healing and Nosferatu. Before draining HP, confirm she can survive the first hit.
Once the level 35 Nosferatu upgrades are ready, damage and Crit improve while retaining self-healing. In Part 3, check team needs before choosing White Magic-focused Wiseman or mounted dual magic. Calculate incoming damage before holding the line.

Class progression by stage
Part 1: Reach White Magic B first
- Start
Diviner and focus on White Magic. White Magic D grants Nosferatu. At level 20 and White Magic C, take the
Priest exam once Specialty certification is available. Healing and Nosferatu share one path, so you do not need a separate weapon setup for healing. Recruitment timing affects her level; continue from her existing progress. - White Magic B is a key target. It teaches Physic for easier backline healing. At level 35, White Magic B, and Advanced certification, take the
Bishop exam. - Add another Specialty class only if accuracy is a problem. One option uses
Shaman at level 20 and Black Magic C for Dexterity and Hit before returning to Bishop. Another masters both Shaman and Priest. This costs extra training; the White Magic main path does not require both.
| Skill stage | Benefit with Nosferatu |
|---|---|
| Competitive Zeal | Critical +10 with magic equipped. |
| Level 20 Ardent Nosferatu | Nosferatu Attack +3 and Critical +5; total extra Critical 15. |
| Level 35 Ardent Nosferatu+ | Nosferatu Attack +5 and Critical +10; total extra Critical 20. |
Equipment and partners at this stage: Build around Nosferatu and the healing spells already learned, without first assembling high-Crit orbs. Part 1 counterattack draining is useful, but check whether she survives the opening hit. If she cannot counter or dies first, the healing does nothing.
Part 2: Stay Bishop if the team needs healing
Stay in Bishop if you need a second ranged healer. Use Nosferatu when there is room to attack and prioritize Physic for injured allies. Do not throw her into the enemy formation based on Part 1 impressions. Part 2 enemies are more likely to kill her before she can drain HP.
Alternative: If Sofia handles main healing, switch to Troubadour for damage too.
Troubadour needs level 35, Riding D, either Black Magic B or White Magic B, and its unlock. This path preserves mobility and both magic types but sacrifices some healing uses. Prioritize a mount with Canto that the current class can ride, then retreat to safety after acting.
Split training across routes on a multi-route save. Train magic on one route and durability through armored classes on another, or use Hunter, Rogue, and Ranger for Speed and Dexterity, then merge in Part 3. Training magic on both routes still leaves her vulnerable to one-shots; covering different weaknesses costs another route’s training time.
Part 3: Wiseman loses Black Magic
- Retain White Magic healing and Black Magic chip damage; do not rush to change if it works.
- Mobility still depends on positioning and teammates.
Wiseman- Level 45 and White Magic A, unlocked after clearing segment 1; focuses on White Magic healing and Nosferatu.
- Loses Black Magic such as Thoron and Bolting.
Valkyrium- Level 45, Riding D, and either Black Magic A or White Magic A; complete the Jurah temple side quest in segment 3.
- Retain both magic types and mounted mobility, accepting the spell-use trade-off.
If black magic remains a main damage source for the team, Bishop or a mounted class with both magic types fits better. Discovering that everyday black magic is unusable only after changing to Wiseman means the new class no longer matches the old role.
Alternative: Borrow The Avatar for mastery, then give up the slot. With Black Magic S or White Magic S, pursue certification after obtaining the Lotus of Reincarnation in segment 4. Once the required mastery is earned, return to Wiseman and let someone else take the slot. Returning instead to High Savant removes White Magic, including Nosferatu and its personal upgrades, so commit clearly to a Black Magic damage role.
High Crit requires further orb investment; with ordinary equipment, check the current Crit rate first. Use Battalions and Blessings to cover current class, accuracy, and healing needs.
Check the first hit before Nosferatu counters
Normally stay behind the frontline, using learned Black Magic such as Thoron against safe targets or Physic to heal the front. For Nosferatu counters, take only a small number of attacks she can definitely survive. Check whether the first hit or follow-up is lethal before considering the drain amount. A critical can improve recovery, but cannot save her after an enemy defeats her first. She is also well suited to restoring
Loretta to full HP so her Avoid condition works again.

Recruitment details
Schedule her three requests early for cross-route recruitment. Renown, support, and quests all need completion. Do not wait until the end of Part 1 to begin. See the Olympia recruitment page for route-specific requirements and quest materials.
Nosferatu cannot save her from a lethal hit
- Listing Attack +5 and Crit +10 at level 20. Those are the level 35 upgrade; the level 20 base version gives +3 and +5.
- Treating HP drain as tanking. Nosferatu cannot save her from an opening one-shot or a lethal follow-up.
- Treating Wiseman as a free upgrade. It gives up Black Magic. If you need Thoron and Bolting, keep the current class or consider mounted dual magic.
- Assigning roles to spells not yet learned. Physic needs White Magic B. Before training for Silence, check her own menu.
Comments
Levin Sword +3Mt 20 Hit 70 Wt 8
Magic BasicsMag、Res+1
Black Magic Lv. 1Hit +3 when black magic is equipped
White Magic Lv. 1Hit +3 when wielding white magic
Attack FormationAdjacent allies gain attack +1
Steady Shot[Infantry] Hit +5 when a bow or magic is equipped
Competitive ZealCrit +10 when wielding magic
Song of FeelingCost 0 Mt 0 Hit 0
Lightning AxeCost 5 Mt 7 Hit 0
SpikeCost 2 Mt 4 Hit 10
Lightning StrikeCost 5 Mt 8 Hit 20
Iron AxeMt 13 Hit 65 Wt 10
Ardent NosferatuAttack +3, Crit +5 when fighting with Nosferatu
Black Magic Lv. 2Hit +5 when black magic is equipped
White Magic Lv. 2Hit +5 when wielding white magic
PietyLck+3
Magic BasicsMag、Res+1
Competitive ZealCrit +10 when wielding magic
White-Magic SeekerWhite magic uses ×2
Magic Heal +5Healing allies with magic restores +5 HP
Iron AxeMt 13 Hit 65 Wt 10
Ardent Nosferatu+Attack +5, Crit +10 when fighting with Nosferatu
Black Magic Lv. 3Hit and Avo +5 with black magic equipped
White Magic Lv. 3Hit and Avo +5 when white magic is equipped
PietyLck+3
Steady Shot+[Infantry] Hit +10 when wielding a bow or magic
Competitive ZealCrit +10 when wielding magic
White-Magic SeekerWhite magic uses ×2
Magic Heal +10Healing allies with magic restores +10 HP
Song of FeelingCost 0 Mt 0 Hit 0
Lightning AxeCost 5 Mt 7 Hit 0
SpikeCost 2 Mt 4 Hit 10
Iron AxeMt 13 Hit 65 Wt 10
Ardent Nosferatu+Attack +5, Crit +10 when fighting with Nosferatu
White Magic Lv. 4Hit and Avo +7 when white magic is equipped
Magic BasicsMag、Res+1
PietyLck+3
Steady Shot+[Infantry] Hit +10 when wielding a bow or magic
Competitive ZealCrit +10 when wielding magic
White-Magic SeekerWhite magic uses ×2
Magic Heal +15Healing allies with magic restores +15 HP
Song of FeelingCost 0 Mt 0 Hit 0
Lightning AxeCost 5 Mt 7 Hit 0
SpikeCost 2 Mt 4 Hit 10
Shadow Mages计策「散冰魔法」
Iron AxeMt 13 Hit 65 Wt 10
Ardent Nosferatu+Attack +5, Crit +10 when fighting with Nosferatu
White-Magic MasteryHit and Avo +10, Attack +3 when white magic is equipped
Divine LawMag+10
PietyLck+3
Steady Shot+[Infantry] Hit +10 when wielding a bow or magic
Competitive ZealCrit +10 when wielding magic
All-Magic ZenithBlack and white magic uses ×3
Magic Hit +10Hit +10 when magic is equipped
Magic Heal +20Healing allies with magic restores +20 HP
Song of FeelingCost 0 Mt 0 Hit 0
Lightning AxeCost 5 Mt 7 Hit 0
SpikeCost 2 Mt 4 Hit 10
NosferatuMt 1 Hit 80 Wt 8
HealMt 10
Emergis
PhysicMt 8
SilenceHit 60
BerserkHit 60
ThunderMt 5 Hit 76 Wt 7
BlizzardMt 4 Hit 80 Wt 6
ThoronMt 20 Hit 55 Wt 25
Ice BladeMt 12 Hit 75 Wt 10
BoltingMt 18 Hit 50 Wt 30
Shadow Mages计策「散冰魔法」
Levin Sword +3Mt 20 Hit 70 Wt 8
Magic BasicsMag、Res+1
Black Magic Lv. 1Hit +3 when black magic is equipped
White Magic Lv. 1Hit +3 when wielding white magic
Attack FormationAdjacent allies gain attack +1
Steady Shot[Infantry] Hit +5 when a bow or magic is equipped
Competitive ZealCrit +10 when wielding magic
Song of FeelingCost 0 Mt 0 Hit 0
Lightning AxeCost 5 Mt 7 Hit 0
SpikeCost 2 Mt 4 Hit 10
Lightning StrikeCost 5 Mt 8 Hit 20
Iron AxeMt 13 Hit 65 Wt 10
Ardent NosferatuAttack +3, Crit +5 when fighting with Nosferatu
Black Magic Lv. 2Hit +5 when black magic is equipped
White Magic Lv. 2Hit +5 when wielding white magic
PietyLck+3
Magic BasicsMag、Res+1
Competitive ZealCrit +10 when wielding magic
White-Magic SeekerWhite magic uses ×2
Magic Heal +5Healing allies with magic restores +5 HP
Iron AxeMt 13 Hit 65 Wt 10
Ardent Nosferatu+Attack +5, Crit +10 when fighting with Nosferatu
Black Magic Lv. 3Hit and Avo +5 with black magic equipped
White Magic Lv. 3Hit and Avo +5 when white magic is equipped
PietyLck+3
Steady Shot+[Infantry] Hit +10 when wielding a bow or magic
Competitive ZealCrit +10 when wielding magic
White-Magic SeekerWhite magic uses ×2
Magic Heal +10Healing allies with magic restores +10 HP
Song of FeelingCost 0 Mt 0 Hit 0
Lightning AxeCost 5 Mt 7 Hit 0
SpikeCost 2 Mt 4 Hit 10
Iron AxeMt 13 Hit 65 Wt 10
Ardent Nosferatu+Attack +5, Crit +10 when fighting with Nosferatu
White Magic Lv. 4Hit and Avo +7 when white magic is equipped
Magic BasicsMag、Res+1
PietyLck+3
Steady Shot+[Infantry] Hit +10 when wielding a bow or magic
Competitive ZealCrit +10 when wielding magic
White-Magic SeekerWhite magic uses ×2
Magic Heal +15Healing allies with magic restores +15 HP
Song of FeelingCost 0 Mt 0 Hit 0
Lightning AxeCost 5 Mt 7 Hit 0
SpikeCost 2 Mt 4 Hit 10
Shadow Mages计策「散冰魔法」
Iron AxeMt 13 Hit 65 Wt 10
Ardent Nosferatu+Attack +5, Crit +10 when fighting with Nosferatu
White-Magic MasteryHit and Avo +10, Attack +3 when white magic is equipped
PietyLck+3
Steady Shot+[Infantry] Hit +10 when wielding a bow or magic
Magic BasicsMag、Res+1
Competitive ZealCrit +10 when wielding magic
White-Magic SeekerWhite magic uses ×2
Magic Heal +15Healing allies with magic restores +15 HP
Song of FeelingCost 0 Mt 0 Hit 0
Lightning AxeCost 5 Mt 7 Hit 0
SpikeCost 2 Mt 4 Hit 10
Shadow Mages计策「散冰魔法」
Levin Sword +3Mt 20 Hit 70 Wt 8
Magic BasicsMag、Res+1
Black Magic Lv. 1Hit +3 when black magic is equipped
White Magic Lv. 1Hit +3 when wielding white magic
Attack FormationAdjacent allies gain attack +1
Steady Shot[Infantry] Hit +5 when a bow or magic is equipped
Competitive ZealCrit +10 when wielding magic
Song of FeelingCost 0 Mt 0 Hit 0
Lightning AxeCost 5 Mt 7 Hit 0
SpikeCost 2 Mt 4 Hit 10
Lightning StrikeCost 5 Mt 8 Hit 20
NosferatuMt 1 Hit 80 Wt 8
Ardent NosferatuAttack +3, Crit +5 when fighting with Nosferatu
Black Magic Lv. 2Hit +5 when black magic is equipped
White Magic Lv. 2Hit +5 when wielding white magic
PietyLck+3
Magic BasicsMag、Res+1
Competitive ZealCrit +10 when wielding magic
White-Magic SeekerWhite magic uses ×2
Magic Heal +5Healing allies with magic restores +5 HP
NosferatuMt 1 Hit 80 Wt 8
Ardent Nosferatu+Attack +5, Crit +10 when fighting with Nosferatu
PietyLck+3
Black Magic Lv. 3Hit and Avo +5 with black magic equipped
White Magic Lv. 3Hit and Avo +5 when white magic is equipped
Magic BasicsMag、Res+1
Competitive ZealCrit +10 when wielding magic
Mount/DismountCan use “Mount” and “Dismount”
Magic Heal +5Healing allies with magic restores +5 HP
Magic Hit +3Hit +3 when magic is equipped
NosferatuMt 1 Hit 80 Wt 8
HealMt 10
ThunderMt 5 Hit 76 Wt 7
BlizzardMt 4 Hit 80 Wt 6
Emergis
ThoronMt 20 Hit 55 Wt 25
PhysicMt 8
SilenceHit 60
MonocerosSpd+1 Dex+1 Lck+3
NosferatuMt 1 Hit 80 Wt 8
Ardent Nosferatu+Attack +5, Crit +10 when fighting with Nosferatu
PietyLck+3
Black Magic Lv. 3Hit and Avo +5 with black magic equipped
White Magic Lv. 3Hit and Avo +5 when white magic is equipped
Magic BasicsMag、Res+1
Competitive ZealCrit +10 when wielding magic
Mount/DismountCan use “Mount” and “Dismount”
Magic Heal +5Healing allies with magic restores +5 HP
Magic Hit +3Hit +3 when magic is equipped
NosferatuMt 1 Hit 80 Wt 8
HealMt 10
ThunderMt 5 Hit 76 Wt 7
BlizzardMt 4 Hit 80 Wt 6
Emergis
ThoronMt 20 Hit 55 Wt 25
PhysicMt 8
SilenceHit 60
MonocerosSpd+1 Dex+1 Lck+3Build approach and suitable stages
Bishop and Wiseman into The Avatar: Diviner Lv1; Bishop and Wiseman into The Avatar: Priest Lv20; Bishop and Wiseman into The Avatar: Bishop Lv35; Bishop and Wiseman into The Avatar: Wiseman Lv45; Bishop and Wiseman into The Avatar: The Avatar
Mag、Res、Lck and healing bonuses further strengthen
Nosferatu and healing
Wiseman focus
NosferatuHealing: Diviner Lv1; Wiseman focus
NosferatuHealing: Priest Lv20; Wiseman focus
NosferatuHealing: Bishop Lv35; Wiseman focus
NosferatuHealing: Wiseman Lv45, Lv60
Doubles white magic uses and grants healing +15; when healing is not needed, use the enhanced
Nosferatu; Hane adds Physic at B before Silence at A, plus infantry training for accuracy.
Troubadour mounted support: Diviner Lv1; Troubadour mounted support: Priest Lv20; Troubadour mounted support: Troubadour Lv35, Lv60
Hane explicitly notes that this class does not increase white magic uses, so the trade is for mobility. The original does not specify a master-class endpoint for this branch, so none is added.
DexWidely recommendedDexVery strongDexUseful for specific strategies
Olympia: joins through Leda's story; recruitable in Cai's, Dietrich's and Theodora's stories (Renown 6–9).
Cai's storyRecruitable
8
3From Chapter 4
QuestSteps
First reach renown 8 and support 3 with Cai, then complete requests 1–3 in order. Retrieve the item and report back each time; the unit joins after the third return. Finish before the Chapter 12 main battle.
QuestOlympia's Request (available 3/15–11/27)
Quest“Olympia's Request 2” (available 3/15–11/27)
Quest“Olympia's Request 3” (available 3/15–11/27)- Tip
Common CoffeeBuy from the gift merchant in the lower tavern of the imperial capital, Dagsion, for 100G each. Raise support with this route's protagonist through gifts or meals; the protagonist must share the table. Go to Daybreak Plains to find
Scarlet Firedrops, report back, then accept request 2. Go to Klytius Plains to find
Aurum Rose, then report back and accept Request 3. Go to Valuhara Mine and pick up the
Azure Heart, then return to the Imperial Capital and hand it to the requester. Accept the relevant request before searching for its special materials.
Dietrich's storyRecruitable
6
3From Chapter 4
QuestSteps
First reach Renown 6 and support 3 with Dietrich, then complete Requests 1–3 in order. Fetch the item and report back all three times; joins only after the third hand-in. Finish before the Chapter 12 main battle.
QuestOlympia's Request (available 4/11–11/27)
Quest“Olympia's Request 2” (available 4/11–11/27)
Quest“Olympia's Request 3” (available 4/11–11/27)- Tip
Common CoffeeBuy from the gift merchant in the lower tavern of the imperial capital, Dagsion, for 100G each. Raise support with this route's protagonist through gifts or meals; the protagonist must share the table. Go to Daybreak Plains to find
Scarlet Firedrops, then report back and accept Request 2. Buy at Baina Oasis:
Aurum Rose; report back to accept Request 3. Go to Azure Crystal Cave to find
Azure Heart, then return to the Imperial Capital and hand it to the requester. Accept the relevant request before searching for its special materials.
Theodora's storyRecruitable
9
3From Chapter 5
QuestSteps
Reach Renown 9 and Bond 3 with Theodora, then complete requests 1–3 in sequence. Retrieve the item and report back each time; joins only after the third delivery. Finish before Chapter 12's main battle.
QuestOlympia's Request (available 3/8–11/27)
Quest“Olympia's Request 2” (available 3/8–11/27)
Quest“Olympia's Request 3” (available 3/8–11/27)- Tip
Common CoffeeBuy from the gift merchant in the lower tavern of the imperial capital, Dagsion, for 100G each. Raise support with this route's protagonist through gifts or meals; the protagonist must share the table. Go to Daybreak Plains to find
Scarlet Firedrops, then report back and accept Request 2. Buy at Baina Oasis:
Aurum Rose; report back to accept Request 3. Go to Azure Crystal Cave to find
Azure Heart, then return to the Imperial Capital and hand it to the requester. Accept the relevant request before searching for its special materials.
Leda's storyJoins through the storyEasiest optionJoins through the story at the end of Part I, Chapter 3
Renown level
Bond Level with this route's protagonist. For all characters across the four routes, see Recruitment; see recruitment steps at How to recruit。
Most effective giftsAll are favorite gifts and available in shops. Olympia mainly favors fashion and coffee. Favorites display double arrows in-game and grant the most affinity.
Find where to buy these on the map→ Where to buy all 14 favorite gifts→

Favorite15 items
Gaudy Bangle450G · Fashion
Eastern Earrings800G · Fashion
Skin BalmFashion
Full Sewing Kit300G · Fashion
Exquisite Ring1500G · Fashion
Common Coffee100G · Coffee
Select Coffee100G · Coffee
Orgus Coffee150G · Coffee
Southern Coffee150G · Coffee
Tales of Adventure300G · Book
Eastern Board GameBoard game
Coffee Pastries30G · Sweets
Shield Portrait1000G · Painting
Portrait of Yu PhasBeautiful things
Eastern Tea Leaves2000G · Drinks
Likes4 items
LikesSinging, dancing, playing instruments, composing, drawing attentionInterestsMaintaining instruments, studying music and dance
Bond partners12 characters · 7 can reach A · 2 have confirmed paired endings
Letters indicate the highest available support conversation (C = support Lv2, B = support Lv3, A = support Lv4);
A paired ending is confirmed,For the rules, seeBonds。
An enthusiastic priestess serving Kalla Temple. Her exceptional talent for singing and the arts earned her the title “The Rose of Caelus.” She seems to share a past connection with Leda and feels a strong rivalry toward her.
Details
| Title | Priest of Kalla Temple |
|---|---|
| Affiliation | Kalla Temple |
| Birthday | 4/11 |
| Likes | Singing, dancing, playing instruments, composing, drawing attention |
| Interests | Maintaining instruments, studying music and dance |
| Japanese voice | Yuiko TatsumiWikipedia (Japanese) |
| English voice actor | Madeline DorrohVoice actor database |
Relationships
In the story
A rival striving to catch up with LedaLight spoilers
While they lived together at Kalla Temple, Olympia lost to Leda in the Rose Festival and failed to win their many later rematches. After Leda left, she kept practicing hard, hoping to settle the score with her old rival someday.
Setting aside the title to take the stageSpoilers
In her paired ending with Eshmel, she sets aside the title “Rose of Caelus” and builds her own reputation as a singer. Eshmel watches each performance carefully and offers feedback; she keeps improving until she becomes a singer renowned across Dagda.
Trivia
- Her name comes from Greek and is connected to Mount Olympus in ancient Greek religion.








Axes Lv. 1
Wild Abandon
Axes Lv. 2
Axes Lv. 3
Triple Spike
Axes Lv. 4
Axes Lv. 5
Axefaire
White Magic Lv. 5
Wrath Strike
Swords Lv. 1
Chop
Swords Lv. 2
Swords Lv. 3
Greater Hexblade
Swords Lv. 4
Swords Lv. 5
Swordfaire
Vital Shot
Bows Lv. 1
Surprise Shot
Bows Lv. 2
Bows Lv. 3
Bows Lv. 4
Bows Lv. 5
Bowfaire
Fists Lv. 1
One-on-One
Fists Lv. 2
Arcane Rush
Fists Lv. 3
Magic Fist Flurry
Fists Lv. 4
Fists Lv. 5
Fistfaire
Black Magic Lv. 4
Black Magic Lv. 5
Black-Magic Mastery
Evasion
Knightly Senses
Knight’s Vanguard
Read the Winds
Resistant Armor
Bld
Healing Armor
Build +
Threaten
Attack Formation+
Spears Lv. 1
Bash
Spears Lv. 2
Frozen Spear Throw
Spears Lv. 3
Raging Tempest
Spears Lv. 4
Spears Lv. 5
Spearfaire



A
A
A
A
A
A
A
B
B
B
C
C
