
Warp
White magicMagic that moves a target far away / Moves an ally to a space within 5 spaces
Uses1
Rng1
How to obtain
| Method | Location | Timing and requirements |
|---|---|---|
| Other | Character proficiency learning | White Magic S Characters: Cai, Sirocco, Hong Hua; learned at this proficiency according to each character’s learnset, not shared by everyone White Magic A Characters: Mu, Anatolia, Catania, Majide, Seteth, Nathan; learned by reaching this proficiency in each character's own learning table, not shared by all characters |
Classes that can use this weapon type
CommonerNobleDivinerShamanPriestGuardianOvateBishopTroubadourWar MonkSentinelWisemanValkyriumThe GodhandThe TridentThe Avatar
Users
Power rating
Very strong Send an adjacent ally directly to a space within five spaces to bring a main attacker closer to a target, block a chokepoint, or cross awkward terrain; its value is in repositioning the team. Select an adjacent ally, then a valid destination within 5 spaces; casting requires adjacency, and transport distance is separate from casting range.
Guides mentioning this
- Choosing key abilities: accuracy at level 20, your playstyle at 35, and upgrades in Part 3
- Boss strategies: the war arc through the final battle
- Cai Part 1 walkthrough: Chapters 1–12 and four paralogues
- Anatolia build guide
- Catania build guide
- Goliath build guide
- Hong Hua build guide
- Majide build guide
- Mu build guide
- Seteth build guide
- Sirocco build guide
- Sofia build guide
- Druid guide
- Ovate guide
- Priest guide
- The Avatar guide
- The Godhand guide
- Valkyrium guide
- War Monk guide
- Skills, combat arts, and Bloodmarks: conditions and learning paths first








