Fire Emblem: Fortune's WeaveAnna's Notebook
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Orichaldia

Master classesオリハルディア · Orichaldia
WeaponsAxes, spears, swords
Movement7
TypeCavalry

Class requirements

Recommended levelLv45
ProficiencyRiding B
Any proficiencySpear A, Sword A
Certification itemMaster License
UnlockUnlocked after clearing section 1 of the Promised One's story
ChapterUnlocked after clearing section 1 of the Promised One's story (Part III)

Growth rate modifiersTotal +55%

HP+15%
Str+15%
Mag-5%
Spd+5%
Dex+0%
Def+5%
Res+5%
Lck+5%
Cha+10%

Stats

HPStrMagSpdDexDefResLckCha
Bonus730232002

Class and mastery skills

CategorySkillsEffect
Class skillsMount/DismountCan use “Mount” and “Dismount”
Class skillsCombat Arts +3Equippable combat arts +3
Mastery skillFierce SpearCannot be followed up during that combat

Mastery skill: Learned by maxing out this class's experience. Retained after changing class.

Recommended characters for this class

Playing this class

If you already use spear/sword cavalry and do not need spellcasting, continue physical combat as Orichaldia. Base Movement 7 and Combat Arts +3 make it easier to reach fights while carrying arts for different targets.

Orichaldia Creek’s status page separates base Strength growth 50 from class +15 on the left. Innate Mount/Dismount and Combat Arts +3 appear at upper right, with the current sword and spare Pilum in the center.
Orichaldia Creek’s status page separates base Strength growth 50 from class +15 on the left. Innate Mount/Dismount and Combat Arts +3 appear at upper right, with the current sword and spare Pilum in the center.

Who benefits

  • Cai: On a spear cavalry path, continue from Ornius Rider and Light Cavalry into Bardinger, then Orichaldia, with The Cavalier later. Choose High Savant to retain Black Magic instead.
  • Gaitz can follow Light Cavalry → Bardinger → Orichaldia for high Strength. Lysander can also arrive after Ornius Rider, Armored Ornius Rider, and Bardinger.
  • Io can switch from Bardinger; Creek and Nathan can continue physical spear cavalry here too.

Training

It unlocks after clearing segment 1 of the Promised One’s story. Recommended exam level is 45, with Riding B and either Spear A or Sword A. Use a weapon already trained; there is no need to train all three physical weapons.

Growth modifiers are HP and Strength +15 each, Speed and both defenses +5 each, and Magic −5. On terrain unfavorable to cavalry, such as stairs, compare movement range after dismounting.

Mastery Fierce Spear is an active Combat Art that prevents enemy follow-ups in that combat. Use it when low Speed makes an initiating attack risky. Enemy phase still uses your own Attack Speed normally.

When to use it

Stay here when you want horseback spear combat without magic, then enter The Cavalier after earning Divine certification. Fierce Spear protects one engagement but replaces an art that could improve damage or Hit. It is not a mandatory mastery grind.