Chapter 6: The Soaring Maiden
Let armor handle Alexandra and send an extra finisher if a priest is too strong. Withdraw Theodora from attack range once her HP falls to 16.
Return to the Leda route walkthrough
Keep an armored unit and
Olympia in your deployment. Armor handles
Alexandra, while Olympia and
Leda buff your finishers. If a unit cannot beat a priest alone, send another ally to help finish instead of forcing the duel. Withdraw
Theodora promptly when her HP falls to 16. Any unit who still cannot survive after healing should also leave attack range. You can focus all available actions on a shield-bearing target in one turn. Calculate whether you can finish it before committing.
Choose Rogue if Leda needs bows
When choosing between Rogue and Brigand for Leda, pick Rogue to keep using bows. Brigand removes that option.
A 50% certification chance can fail repeatedly. Leave money in your budget for replacement licenses.
Leave attack range when HP is insufficient

Check each ring's Weight before engaging with a slow unit. A heavy ring lowers Speed further and can let an enemy kill them in two hits. Recalculate incoming damage after changing equipment.
Once Theodora's HP falls to 16, do not judge her survival using her earlier health total, or she can be killed outright.
If one heal is still not enough to survive, move the threatened unit somewhere the enemy cannot reach. Include all damage: an attack that initially looks nonlethal may still require retreat once extra damage is counted.
Send a second attacker if a priest is too strong
Before attacking a priest, check whether your unit can win alone. If not, send someone else to land a hit first. Priests can kill the challenger instead, so do not leave allies to force a solo fight.
Against a shield-bearing target, total the attacks available this turn. If they can defeat it together, commit them as a group.
Let armor handle Alexandra
Use an armored unit to face Alexandra. Her attacks struggle to damage armor.

Buff low-level units for finishing blows
If you want a low-level unit to land the final hit, do not have them take damage first. If they deal only 10 and cannot finish the target, weaken it with others, then buff the finisher with Olympia and Leda. Give them the last hit only after confirming it will kill.
Wait until level 20 to change class when money is tight
During later free time, let the remaining units reach level 20 before attempting certification if your budget is tight. Gambling on a 50% chance at level 19 costs more money when it fails.
Alexandra
Dietrich
Fabio
Theodora
Bonaventure