
Emergis
Holy magic that protects allies from fatal blows. Ally Dodge +30 until the next player phase
Uses1
Rng1-10
How to obtain and learning levels by character (weapons and magic) →
Usage
Grants allies at range 1–10 dodge +30 until the next player phase.
AverageIf the enemy could not land a critical hit anyway, this bonus offers almost no benefit.
Suited forOlympia learns it at White Magic C; consider it when an ally is about to face an attack with a critical risk.
NoteIncreases Dodge, not ordinary Avoid; normal hits still deal damage.
Who can learn it and how
- Other: Learned through character proficiency (White Magic B).